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Musicking and technology : a further Swedish perspective

Nilsson, Bo LU (2017) p.241-248
Abstract
Computers and digital instruments change the way we think about ourselves and other people, demonstrated by an example with a girl who imagined that she had a computer in her brain where she could click on “Music” in the menu to hear music. This chapter argues that good music technology should allow play and unpredictable events and support a balance between challenge and ability. Digital instruments should also make it possible to revise and develop musical compositions. Musicking and music creation with digital tools may be vital for children and young people in need of special support, although many children would use any tool available, including their own imagination and fantasy. Musical activities are closely related to play and flow... (More)
Computers and digital instruments change the way we think about ourselves and other people, demonstrated by an example with a girl who imagined that she had a computer in her brain where she could click on “Music” in the menu to hear music. This chapter argues that good music technology should allow play and unpredictable events and support a balance between challenge and ability. Digital instruments should also make it possible to revise and develop musical compositions. Musicking and music creation with digital tools may be vital for children and young people in need of special support, although many children would use any tool available, including their own imagination and fantasy. Musical activities are closely related to play and flow and have measurable biological effects, which makes musicking not only a matter of aesthetics and learning, but also of health and well-being. (Less)
Please use this url to cite or link to this publication:
author
publishing date
type
Chapter in Book/Report/Conference proceeding
publication status
published
subject
keywords
creativity, digital instruments, flow, health, musicking, play, tools, well-being, Pedagogy, Pedagogik
host publication
The Oxford handbook of technology and music education
editor
S. Alex Ruthmann, Roger Mantie
pages
8 pages
publisher
Oxford University Press
external identifiers
  • scopus:85061131723
ISBN
9780199372133
language
English
LU publication?
no
additional info
2017-09-29T11:36:40.908+02:00
id
1248bae5-a9cb-4150-ab2d-627d2a212f3d
date added to LUP
2019-01-13 15:25:22
date last changed
2022-03-09 23:49:41
@inbook{1248bae5-a9cb-4150-ab2d-627d2a212f3d,
  abstract     = {{Computers and digital instruments change the way we think about ourselves and other people, demonstrated by an example with a girl who imagined that she had a computer in her brain where she could click on “Music” in the menu to hear music. This chapter argues that good music technology should allow play and unpredictable events and support a balance between challenge and ability. Digital instruments should also make it possible to revise and develop musical compositions. Musicking and music creation with digital tools may be vital for children and young people in need of special support, although many children would use any tool available, including their own imagination and fantasy. Musical activities are closely related to play and flow and have measurable biological effects, which makes musicking not only a matter of aesthetics and learning, but also of health and well-being.}},
  author       = {{Nilsson, Bo}},
  booktitle    = {{The Oxford handbook of technology and music education}},
  editor       = {{S. Alex Ruthmann, Roger Mantie}},
  isbn         = {{9780199372133}},
  keywords     = {{creativity; digital instruments; flow; health; musicking; play; tools; well-being; Pedagogy; Pedagogik}},
  language     = {{eng}},
  pages        = {{241--248}},
  publisher    = {{Oxford University Press}},
  title        = {{Musicking and technology : a further Swedish perspective}},
  year         = {{2017}},
}