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Experiencing Ancient Buildings from a 3D GIS Perspective : a Case Drawn from the Swedish Pompeii Project

Dell'Unto, Nicolo LU orcid ; Landeschi, Giacomo LU ; Leander Touati, Anne-Marie LU ; Dellepiane, Matteo ; Callieri, Marco and Ferdani, Daniele (2015) In Journal of Archaeological Method and Theory 23(1). p.73-94
Abstract
In recent times, archaeological documentation strategies have been considerably improved by the use of advanced 3D acquisition systems. Laser scanning, photogrammetry and computer vision techniques provide archaeologists with new opportunities to investigate and document the archaeological record. In spite of this, the amount of data collected and the geometrical complexity of the models resulting from such acquisition processes, have always prevented their systematic integration into a GIS environment. Recent technological advances occurred in the visualization of 3D contents, led us to overcome the aforementioned limitations and set up a work pipeline in which was possible to put the 3D models not only in the context of data... (More)
In recent times, archaeological documentation strategies have been considerably improved by the use of advanced 3D acquisition systems. Laser scanning, photogrammetry and computer vision techniques provide archaeologists with new opportunities to investigate and document the archaeological record. In spite of this, the amount of data collected and the geometrical complexity of the models resulting from such acquisition processes, have always prevented their systematic integration into a GIS environment. Recent technological advances occurred in the visualization of 3D contents, led us to overcome the aforementioned limitations and set up a work pipeline in which was possible to put the 3D models not only in the context of data visualization but also in the frame of spatial analysis. The case study described is a part of the Swedish Pompeii Project, a research and fieldwork activity started in 2000 with the purpose of recording and investigating an entire Pompeian city block, Insula V 1. As an additional part of the research, a laser scanning acquisition campaign was conducted in the last few years. The resulting models were thus meant to be used to develop further research lines: among these, a 3D-GIS system was expected to be set up with the purpose to i) collect in the same geo-referenced environment, different typologies of documentation gathered in the context of the Swedish Pompeii Project; ii) inter-connect 3D-models with the project website; iii) use the third-dimension as a further analytical field of investigation, in the form of spatial analysis and cognitive simulation. (Less)
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author
; ; ; ; and
organization
publishing date
type
Contribution to journal
publication status
published
subject
keywords
3D-GIS, Digital Archaeology, Virtual archeology, Visualscape analysis, Pompeii
in
Journal of Archaeological Method and Theory
volume
23
issue
1
pages
73 - 94
publisher
Springer
external identifiers
  • scopus:84957970289
  • wos:000370161600002
ISSN
1573-7764
DOI
10.1007/s10816-014-9226-7
project
Archaeological information in the digital society
Pompeii - a 3D Revival
language
English
LU publication?
yes
id
bd955dc4-8db6-4975-9e8b-e0a4dd587134 (old id 4538901)
alternative location
http://link.springer.com/article/10.1007/s10816-014-9226-7
date added to LUP
2016-04-01 14:27:00
date last changed
2022-03-22 00:07:16
@article{bd955dc4-8db6-4975-9e8b-e0a4dd587134,
  abstract     = {{In recent times, archaeological documentation strategies have been considerably improved by the use of advanced 3D acquisition systems. Laser scanning, photogrammetry and computer vision techniques provide archaeologists with new opportunities to investigate and document the archaeological record. In spite of this, the amount of data collected and the geometrical complexity of the models resulting from such acquisition processes, have always prevented their systematic integration into a GIS environment. Recent technological advances occurred in the visualization of 3D contents, led us to overcome the aforementioned limitations and set up a work pipeline in which was possible to put the 3D models not only in the context of data visualization but also in the frame of spatial analysis. The case study described is a part of the Swedish Pompeii Project, a research and fieldwork activity started in 2000 with the purpose of recording and investigating an entire Pompeian city block, Insula V 1. As an additional part of the research, a laser scanning acquisition campaign was conducted in the last few years. The resulting models were thus meant to be used to develop further research lines: among these, a 3D-GIS system was expected to be set up with the purpose to i) collect in the same geo-referenced environment, different typologies of documentation gathered in the context of the Swedish Pompeii Project; ii) inter-connect 3D-models with the project website; iii) use the third-dimension as a further analytical field of investigation, in the form of spatial analysis and cognitive simulation.}},
  author       = {{Dell'Unto, Nicolo and Landeschi, Giacomo and Leander Touati, Anne-Marie and Dellepiane, Matteo and Callieri, Marco and Ferdani, Daniele}},
  issn         = {{1573-7764}},
  keywords     = {{3D-GIS; Digital Archaeology; Virtual archeology; Visualscape analysis; Pompeii}},
  language     = {{eng}},
  number       = {{1}},
  pages        = {{73--94}},
  publisher    = {{Springer}},
  series       = {{Journal of Archaeological Method and Theory}},
  title        = {{Experiencing Ancient Buildings from a 3D GIS Perspective : a Case Drawn from the Swedish Pompeii Project}},
  url          = {{http://dx.doi.org/10.1007/s10816-014-9226-7}},
  doi          = {{10.1007/s10816-014-9226-7}},
  volume       = {{23}},
  year         = {{2015}},
}