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Teaching Software Development using Extreme Programming

Hedin, Görel LU orcid ; Bendix, Lars LU and Magnusson, Boris LU (2008) In Lecture Notes in Computer Science 4821. p.166-189
Abstract
Software development is a complex area and extensive practice and reflection is required in order to obtain a good understanding of the different tasks involved in going from idea to deliverable software. To help in providing this understanding, we have developed a team programming course based on extreme programming and a coaching course. We discuss how these courses affect the curriculum, the design of the courses, and our experience from running them for four years, involving over 100 students per year. We also discuss how we have used the extreme programming approach to support the learning cycle through the use of iterative learning, peer learning and a fixed-time budget.
Please use this url to cite or link to this publication:
author
; and
organization
publishing date
type
Chapter in Book/Report/Conference proceeding
publication status
published
subject
keywords
SoTL
categories
Higher Education
host publication
Reflections on the teaching of programming : methods and implementations - methods and implementations
series title
Lecture Notes in Computer Science
volume
4821
pages
166 - 189
publisher
Springer
ISSN
1611-3349
0302-9743
ISBN
978-3-540-77933-9
978-3-540-77934-6
DOI
10.1007/978-3-540-77934-6_14
language
English
LU publication?
yes
id
27b64d3e-ccda-4b09-b164-8b811a43948d (old id 630988)
date added to LUP
2016-04-04 14:20:22
date last changed
2021-09-27 10:37:19
@inbook{27b64d3e-ccda-4b09-b164-8b811a43948d,
  abstract     = {{Software development is a complex area and extensive practice and reflection is required in order to obtain a good understanding of the different tasks involved in going from idea to deliverable software. To help in providing this understanding, we have developed a team programming course based on extreme programming and a coaching course. We discuss how these courses affect the curriculum, the design of the courses, and our experience from running them for four years, involving over 100 students per year. We also discuss how we have used the extreme programming approach to support the learning cycle through the use of iterative learning, peer learning and a fixed-time budget.}},
  author       = {{Hedin, Görel and Bendix, Lars and Magnusson, Boris}},
  booktitle    = {{Reflections on the teaching of programming : methods and implementations}},
  isbn         = {{978-3-540-77933-9}},
  issn         = {{1611-3349}},
  keywords     = {{SoTL}},
  language     = {{eng}},
  pages        = {{166--189}},
  publisher    = {{Springer}},
  series       = {{Lecture Notes in Computer Science}},
  title        = {{Teaching Software Development using Extreme Programming}},
  url          = {{http://dx.doi.org/10.1007/978-3-540-77934-6_14}},
  doi          = {{10.1007/978-3-540-77934-6_14}},
  volume       = {{4821}},
  year         = {{2008}},
}