Computer Graphics-lup-obsolete
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- 2010
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Mark
The race for real-time photorealism
(
- Contribution to specialist publication or newspaper › Specialist publication article
- 2009
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Mark
Automatic pre-tessellation culling
(
- Contribution to journal › Article
-
Mark
Performance Improvements for the Rasterization Pipeline
2009)(
- Thesis › Doctoral thesis (compilation)
- 2008
-
Mark
Practical HDR texture compression
(
- Contribution to journal › Article
-
Mark
Fast equal-area mapping of the (hemi)sphere using SIMD
(
- Contribution to journal › Article
-
Mark
Exploiting visibility correlation in direct illumination
(
- Contribution to journal › Article
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Mark
Practical product importance sampling for direct illumination
(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
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Mark
Efficient product sampling using hierarchical thresholding
(
- Contribution to journal › Article
-
Mark
High-Level GPU Programming: Domain-Specific Optimization and Inference
2008)(
- Thesis › Doctoral thesis (compilation)
-
Mark
Non-uniform fractional tessellation
2008) p.41-45(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding