Computer Graphics-lup-obsolete
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- 2015
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Mark
Real-Time Multiply Recursive Reflections and Refractions using Hybrid Rendering
(
- Contribution to journal › Article
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Mark
Fast and High-Quality Visibility Determination
2015)(
- Thesis › Doctoral thesis (compilation)
-
Mark
Perception of Highlight Disparity at a Distance in Consumer Head-Mounted Displays
(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
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Mark
Bonsai: Rapid Bounding Volume Hierarchy Generation using Mini Trees
(
- Contribution to journal › Article
-
Mark
Pixel Merge Unit
2015) Eurographics(
- Contribution to conference › Paper, not in proceeding
- 2014
-
Mark
Energy Analysis for Graphics Processors using Novel Methods & Efficient Multi-View Rendering
2014)(
- Thesis › Doctoral thesis (monograph)
-
Mark
Dynamic Ray Stream Traversal
2014) 41th International Conference on Computer Graphics and Interactive Techniques, 2014 33(4). p.9-151(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
Measuring Per-Frame Energy Consumption of Real-Time Graphics Applications
(
- Contribution to journal › Article
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Mark
Coarse Pixel Shading
2014) High Performance Graphics, 2014(
- Contribution to conference › Paper, not in proceeding
- 2013
-
Mark
Dynamic Stackless Binary Tree Traversal
(
- Contribution to journal › Article