Department of Computer Science
1391 – 1400 of 1650
- show: 10
- |
- sort: year (new to old)
Close
Embed this list
<iframe src=" "
width=" "
height=" "
allowtransparency="true"
frameborder="0">
</iframe>
- 2004
-
Mark
Occlusion Culling and Z-fail for Soft Shadow Volume Algorithms
(
- Contribution to journal › Article
-
Mark
Graphics Hardware 2004 Proceedings
(2004)
- Book/Report › Conference proceeding (editor)
-
Mark
Implementing Java Compilers Using ReRAGs
(
- Contribution to journal › Article
-
Mark
An Architecture for Migrating User Interfaces
2004) NWPER'2004, 11th Nordic Workshop on Programming and Software Development Tools and Techniques p.31-44(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
A replicated experiment of usage-based and checklist-based reading
(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
The architectural change process
(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
A scalable VLIW for smart imaging
(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
Speeding up requirements management in a product software company: linking customer wishes to product requirements through linguistic engineering
(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
A game model of logistics network management
(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
Real-Time Shadowing Techniques
2004) 31st International Conference on Computer Graphics and Interactive Techniques, 2004(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding