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- 2019
-
Mark
Instructing a Teachable Agent with Low or High Self-Efficacy – Does Similarity Attract?
(
- Contribution to journal › Article
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Mark
“I didn’t understand, i'm really not very smart”—How design of a digital tutee’s self-efficacy affects conversation and student behavior in a digital math game
(
- Contribution to journal › Article
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Mark
Designing motivating interactive balance and walking training for stroke survivors
2019) 13th EAI International Conference on Pervasive Computing Technologies for Healthcare, PervasiveHealth 2019 p.327-333(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
Twenty-three unsolved problems in hydrology (UPH)–a community perspective
(
- Contribution to journal › Article
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Mark
Methodological strategies to understand smartphone practices for social connectedness in later life
2019) 5th International Conference on Human Aspects of IT for the Aged Population, ITAP 2019, held as part of the 21st International Conference on Human-Computer Interaction, HCI International 2019 In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) 11593 LNCS. p.46-64(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
- 2018
-
Mark
Designing with action layers - A bottom-up approach to explore product interaction for intuitive use
2018) 20th International Conference on Engineering and Product Design Education, E and PDE 2018(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
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Mark
Stroke and universal design
2018) 2018 Universal Design and Higher Education in Transformation Congress, UDHEIT 2018 In Studies in Health Technology and Informatics 256. p.854-861(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
Bringing human diversity into design processes through empathic modelling
2018) 2018 Universal Design and Higher Education in Transformation Congress, UDHEIT 2018 In Studies in Health Technology and Informatics 256. p.128-136(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
Using 3D direct manipulation for real-time structural design exploration
(
- Contribution to journal › Article
-
Mark
In Your Face! – Designing Future Interaction Models for Internet of Things and Augmented Reality
2018)(
- Thesis › Doctoral thesis (compilation)