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- 2023
-
Mark
Interaktiva bildbeskrivningar : en teknikspaning
2023) In SVENSK PUNKTSKRIFT(
- Book/Report › Report
- 2022
-
Mark
Augmented reality face recognition for musical interaction
2022) HAID 2022 - 11th International Workshop on Haptic & Audio Interaction Design(
- Contribution to conference › Poster
- 2021
-
Mark
Mobile exergames for children with limited mobility
2021) p.123-123(
- Contribution to conference › Abstract
- 2019
-
Mark
Designing activity games for stroke survivors
2019) HAID'19 International Workshop on Haptic and Audio Interaction Design(
- Contribution to conference › Paper, not in proceeding
-
Mark
Designing motivating interactive balance and walking training for stroke survivors
2019) 13th EAI International Conference on Pervasive Computing Technologies for Healthcare, PervasiveHealth 2019 p.327-333(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
- 2018
-
Mark
Stroke and universal design
2018) 2018 Universal Design and Higher Education in Transformation Congress, UDHEIT 2018 In Studies in Health Technology and Informatics 256. p.854-861(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
- 2017
-
Mark
Audible beacons and wearables in schools : Helping young visually impaired children play and move independently
2017) 2017 ACM SIGCHI Conference on Human Factors in Computing Systems, CHI 2017 2017-May. p.4146-4157(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
- 2015
-
Mark
Användarmedverkan – att delta i designprocesser
2015)(
- Chapter in Book/Report/Conference proceeding › Book chapter
-
Mark
Co-located games created by children with visual impairments
(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
What Do You Like? Early Design Explorations of Sound and Haptic Preferences
(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding