An integrated approach to Archaeology: From the Fieldwork to Virtual Reality Systems
(2010) Computer Applications and Quantitative Methods in Archaeology p.325-334- Abstract
- The visualisation of an archaeological landscape passes through its representation, interpretation and reconstruction. Its
various and complex aspects can be described just through an integrated approach of disciplines, data and technologies.
Two directions have been undertaken by our research team: a narrative approach and a geographical-spatial one. The
narrative approach to cultural data is focused more on graphic and photo realistic scene generation, using software such
as 3DStudio Max and Virtools, which allow interactive, game-like quality applications for the web and Virtual Reality.
The work is based on the creation of complex behaviours inside the virtual worlds in order to stress the... (More) - The visualisation of an archaeological landscape passes through its representation, interpretation and reconstruction. Its
various and complex aspects can be described just through an integrated approach of disciplines, data and technologies.
Two directions have been undertaken by our research team: a narrative approach and a geographical-spatial one. The
narrative approach to cultural data is focused more on graphic and photo realistic scene generation, using software such
as 3DStudio Max and Virtools, which allow interactive, game-like quality applications for the web and Virtual Reality.
The work is based on the creation of complex behaviours inside the virtual worlds in order to stress the communication
through different types of narration (story-telling). (Less)
Please use this url to cite or link to this publication:
https://lup.lub.lu.se/record/1788778
- author
- Forte, Maurizio ; Pescarin, Sofia ; Pietroni, Eva and Dell'Unto, Nicolo LU
- publishing date
- 2010
- type
- Chapter in Book/Report/Conference proceeding
- publication status
- published
- subject
- keywords
- Virtual Heritage, Story Telling, Communication, Archaeological Landscape Reconstruction
- host publication
- “Beyond the Artifact. Digital Interpretation of the Past”, Proceedings of CAA 2004
- editor
- Nicolucci, Franco and Hermon, Sorin
- pages
- 325 - 334
- conference name
- Computer Applications and Quantitative Methods in Archaeology
- conference location
- Prato, Italy
- conference dates
- 0001-01-02
- ISBN
- 9789639911109
- language
- English
- LU publication?
- no
- id
- cc718607-bfc5-4105-bdb5-118652378fc9 (old id 1788778)
- date added to LUP
- 2016-04-04 14:35:12
- date last changed
- 2020-05-27 15:30:49
@inproceedings{cc718607-bfc5-4105-bdb5-118652378fc9, abstract = {{The visualisation of an archaeological landscape passes through its representation, interpretation and reconstruction. Its<br/><br> various and complex aspects can be described just through an integrated approach of disciplines, data and technologies.<br/><br> Two directions have been undertaken by our research team: a narrative approach and a geographical-spatial one. The<br/><br> narrative approach to cultural data is focused more on graphic and photo realistic scene generation, using software such<br/><br> as 3DStudio Max and Virtools, which allow interactive, game-like quality applications for the web and Virtual Reality.<br/><br> The work is based on the creation of complex behaviours inside the virtual worlds in order to stress the communication<br/><br> through different types of narration (story-telling).}}, author = {{Forte, Maurizio and Pescarin, Sofia and Pietroni, Eva and Dell'Unto, Nicolo}}, booktitle = {{“Beyond the Artifact. Digital Interpretation of the Past”, Proceedings of CAA 2004}}, editor = {{Nicolucci, Franco and Hermon, Sorin}}, isbn = {{9789639911109}}, keywords = {{Virtual Heritage; Story Telling; Communication; Archaeological Landscape Reconstruction}}, language = {{eng}}, pages = {{325--334}}, title = {{An integrated approach to Archaeology: From the Fieldwork to Virtual Reality Systems}}, year = {{2010}}, }