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- 2023
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Mark
Arbitrary motion Synthetic Aperture Radar
(
- Master (Two yrs)
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Mark
Virtual vistas : exploring the art of in-game photography presence on social media
(
- Master (Two yrs)
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Mark
The Effects of Event Boundaries on the Construction of Episodic Memory: a Virtual Reality Study
(
- Master (Two yrs)
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Mark
Virtually Immersed in Language: a DTI Study on Rapid Neural Plasticity and Virtual Learning Environments in L2 acquisition
(
- Master (Two yrs)
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Mark
Beyond the Canvas: A Mixed Methods Study of Awe-Experiences in Virtual Reality Featuring Abstract and Figurative Art
(
- Bach. Degree
-
Mark
Investigation on Enhancing Fire Threat Perception in Virtual Reality through Subject-Expectancy Effect
(
- Master (Two yrs)
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Mark
Evaluating Virtual Reality as a Medium for Usability Testing on Inflight Entertainment Applications
(
- Master (Two yrs)
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Mark
Xocchiali AR glasses - Design, implementation and usability testing of simple AR glasses
(
- Master (Two yrs)
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Mark
Big Data Visualization in Extended Reality
(
- Master (Two yrs)
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Mark
Prototyping Tool for Large Scale Interactive Experiences
(
- Master (Two yrs)
- 2022
-
Mark
Effectiveness of collaborative virtual reality for remote teams
(
- Master (One yr)
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Mark
Security lighting in horse riding halls: Development of a simulation-led testing methodology in VR
2022) AEBM01 20221(
Division of Energy and Building Design
Department of Architecture and Built Environment- Master (Two yrs)
-
Mark
Eye Diagnostics in Virtual Reality
(
- Master (Two yrs)
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Mark
The Value of Experience: Virtual Reality as a Form of Barrier-Free Tourism
(
- Master (Two yrs)
-
Mark
A Meta-Synthesis of Architecture
(
- Master (Two yrs)
- 2021
-
Mark
Public Speaking in Virtual Reality
(
- Master (Two yrs)
-
Mark
Upplevelser av Virtual Reality-teknik vid rehabilitering
2021) ATPK62 20211(
Sustainable occupations and health in a life course perspective
Department of Health Sciences- Bach. Degree
-
Mark
Exponeringsbaserad VR-behandling för fobier: en systematisk litteraturöversikt av forskningskvaliteten
(
- Master (Two yrs)
-
Mark
Pedestrian trajectories on a 90° turn in a corridor: A non-immersive virtual reality study.
(
- Master (Two yrs)
-
Mark
Supporting Intrinsic Motivation in a VR Reaction Training Application
(
- Master (Two yrs)
-
Mark
E-bike Simulator - a virtual reality application that evaluates user interfaces in an urban traffic environment
(
- Master (Two yrs)
-
Mark
Virtuell verklighet i analog praktik: En studie av professionella VR-utövares uppfattning om VR-terapi
(
- Bach. Degree
-
Mark
Informationens påverkan på patientens upplevelse vid magnetresonanstomografi-undersökningar
(
- Bach. Degree
-
Mark
Cognitive Memory Assessment in 2D and 3D Virtual Reality
(
- Master (Two yrs)
- 2020
-
Mark
Visualizing our galaxy using Virtual Reality and big data
(
- Master (Two yrs)
-
Mark
Creating a virtual cockpit for drone operators
(
- Master (Two yrs)
-
Mark
Investigating the use of radiative heat panels to enhance perceived threat of fire in VR
(
- Bach. Degree
-
Mark
Virtual Reality – a solution for sustainable travel?
(
- Bach. Degree
-
Mark
An Asymmetric Virtual Reality Tool for Town Development
(
- Master (Two yrs)
-
Mark
A virtual reality experiment on driving speed in smoke during a wildfire evacuation
(
- Master (Two yrs)
-
Mark
VR för behandling av akrofobi
(
- Master (Two yrs)
- 2019
-
Mark
Virtual Reality for Prototyping Personalization of an Autonomous Drive Context
(
- Master (Two yrs)
-
Mark
An Asymmetric Virtual Reality Game on Water Scarcity
(
- Master (Two yrs)
-
Mark
Employing immersion to communicate archaeology: A visitor-centered approach
(
- Master (Two yrs)
-
Mark
Data Visualization Of Product Relations
(
- Master (Two yrs)
-
Mark
E-bike Simulator – a virtual reality application that evaluates user interfaces in an urban traffic environment
(
- Master (Two yrs)
-
Mark
Memory Integration in a Real-World Setting
(
- Bach. Degree
-
Mark
An Empathetic Space
(
- Bach. Degree
- 2018
-
Mark
Brandskyddsutbildning med nya virtual reality-metoder
(
- Bach. Degree
-
Mark
Äventyr i Matteskogen: Virtual Reality som utbildningsverktyg
(
- Master (Two yrs)
-
Mark
Det Unheimliche och hemmet
(
- Master (Two yrs)
-
Mark
Advantages of using Virtual Reality as a financial instrument
(
- Master (Two yrs)
-
Mark
Using a virtual fire extinguisher as a tool for safety training
(
- Master (Two yrs)
-
Mark
Fitness and Exercising in Virtual Reality
(
- Master (Two yrs)
-
Mark
Benefits and challenges of implementing emerging technologies in a humanitarian supply chain
(
- Master (Two yrs)
-
Mark
Imagining Somewheres: Obstruction as a Productive Force in Decolonial Visuality, Solidarities, and Asian American Futures
(
- Master (Two yrs)
- 2017
-
Mark
Virtuella miljöer i musikundervisning. En studie om att applicera virtual reality i en instrumentallektion
(
- Prof. qual. >4 yrs
-
Mark
Flashing lights at road tunnel emergency exit portals: A Virtual Reality study with low-cost Head Mounted Displays
(
- Master (Two yrs)
-
Mark
Assessment of People's Perception of Fire Growth: A Virtual Reality Study
(
- Master (Two yrs)
-
Mark
Dynamiska utrymningssystem och riskperception – En studie av hur dynamiska utrymningssystem påverkar den uppfattade risken hos utrymmande personer
(
- Master (Two yrs)
-
Mark
VR from a Learning Perspective
(
- Master (Two yrs)
- 2016
-
Mark
Remote Handling within the Active Cells Facility at the European Spallation Source, Using Digital Reality Techniques
(
- Master (Two yrs)
-
Mark
A Virtual Reality Desktop Environment for Mac OS X
(
- Master (Two yrs)
-
Mark
Virtual Reality som presentationsverktyg för arkitekter
(
- Bach. Degree
- 2015
-
Mark
MolecularRift, a Gesture Based Interaction Tool for Controlling Molecules in 3-D
(
- Master (Two yrs)
-
Mark
Påverkar höjd människors benägenhet att utrymma via sky bridges - Försök i virtuell och fysisk miljö
(
- Master (Two yrs)
- 2014
-
Mark
Palette of possibilities: developing digital tools for displaying the uncertainty in the virtual archaeological “reconstruction” of the house V 1,7 (Casa del Torello di Bronzo) in Pompeii
(
- Master (Two yrs)
-
Mark
Ubiquitous Computing in a Home Environment, Controlling Consumer Electronics
(
- Master (Two yrs)
-
Mark
VIRTUAL REALITY EXPERIMENTS ON THE IMPACT OF WAY-FINDING LIGHTING SYSTEMS ON EGRESS FROM SMOKE-FILLED RAILWAY TUNNEL
(
- Master (Two yrs)
-
Mark
Response to Emergency Wayfinding Systems by People from Different Cultures
(
- Master (Two yrs)
-
Mark
KÄRNAN - Kings, Knights and the Common People - The everyday use and spatial organization of the medieval castle with 3D visualization
(
- Master (Two yrs)
- 2013
-
Mark
Utrymning och vägval i Virtual Reality
2013) In LUTVDG/TVBB VBR920 20132(
Division of Fire Safety Engineering
Division of Risk Management and Societal Safety- Master (Two yrs)
-
Mark
Visualizing Archaeology - with Virtual Reality tools
(
- Master (Two yrs)
- 2012
-
Mark
Interpreting in 3D - Employing 3D modeling in field archaeology from research and public communication perspectives
(
- Master (Two yrs)
-
Mark
Fusing osteology with virtual reality - Three dimensional morphological differences between harp seal (Pagophilus groenlandicus) and ringed seal (Phoca hispida)
(
- Master (One yr)
-
Mark
Virtual Reality och människors beteende vid brand
2012) In LUTVDG/TVBB-5400-SE VBRM01 20121(
Division of Fire Safety Engineering
Division of Risk Management and Societal Safety- Bach. Degree
- 2008
-
Mark
Navigating with ears in hand: Multimodal interaction and avatar control in a 3D haptic game environment
(
- Master (Two yrs)
- 2007
-
Mark
Designing for self-efficacy in a driving simulator: A pilot study
(
- Master (One yr)
-
Mark
SECOND LIFE: SECOND CHANCE - A netnographical study of the online virtual world Second Life as a place of...
(
- Master (One yr)
- 2004
-
Mark
Perifera seendets rörelsedetektion i trafiksimulator
(
- Master (Two yrs)
-
Mark
Det öppnaste rummet : att visa konst på nya sätt
(
- Master (Two yrs)
- 2003
-
Mark
Haptisk skattjakt
(
- Master (Two yrs)
-
Mark
Haptiskt ritprogram
(
- Master (Two yrs)
- 2002
-
Mark
En jämförelse av muskelaktivitet under ett bollkast i verklighet och i Virtual Reality
(
- Bach. Degree
- 1997
-
Mark
Fantomaten2: Haptiska gränssnitt ger nya möjligheter för blinda personer
(
- Master (Two yrs)
- 1996
-
Mark
Dynamic Virtual Realities with Sound Models
(
- Prof. qual. >4 yrs