Department of Computer Science
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- 2019
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Mark
Search-based Procedural Generation of Gameplay Content
- Prof. qual. >4 yrs
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Mark
Investigating Continuous Delivery as a Self-Service
- Master (Two yrs)
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Mark
Improving Real-time Scheduling by Evolutionary Algorithms
- Master (Two yrs)
- 2018
-
Mark
Improving the OpenStreetMap Data Set using Deep Learning
- Prof. qual. >4 yrs
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Mark
6DOF Object Recognition and Positioning for Robotics Using Next Best View Heuristics
- Master (Two yrs)
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Mark
Using Rust as a Complement to C for Embedded Systems Software Development
- Master (Two yrs)
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Mark
Improving the supply chain using artificial intelligence
- Prof. qual. >4 yrs
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Mark
Implementing and Evaluating a Breadth-First Search in Cypher
- Prof. qual. >4 yrs
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Mark
Categorizing Software Defects using Machine Learning
- Prof. qual. >4 yrs
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Mark
Automated categorization of support tickets using machine learning
- Master (Two yrs)