Ett internet i förändring - Om användarnas syn på det sociala beteendeklimatet online
(2014) SANM03 20141Social Anthropology
- Abstract
- In a survey, 91 people answered questions about their habits on the internet, with special focus on the behavioral climate and the respondents own thoughts on the develop- ment of the social milieu online. The answers from the survey highlights tendencies which are then investigated through participant observations in the online game League of Legends. I start off with the thought of investigating if we are in a process of self-regulation in terms of the users’ behavior towards one another. In part I mean that both the users and those providing the services that the users utilize work actively in a regulatory purpose. With the help of social logins, deanonymization of the users and different rating and reporting systems, the companies that... (More)
- In a survey, 91 people answered questions about their habits on the internet, with special focus on the behavioral climate and the respondents own thoughts on the develop- ment of the social milieu online. The answers from the survey highlights tendencies which are then investigated through participant observations in the online game League of Legends. I start off with the thought of investigating if we are in a process of self-regulation in terms of the users’ behavior towards one another. In part I mean that both the users and those providing the services that the users utilize work actively in a regulatory purpose. With the help of social logins, deanonymization of the users and different rating and reporting systems, the companies that supply the services help the users to apply social pressure on those who break, both the rules and the social norms. (Less)
Please use this url to cite or link to this publication:
http://lup.lub.lu.se/student-papers/record/4467353
- author
- Malmström, Christian LU
- supervisor
- organization
- course
- SANM03 20141
- year
- 2014
- type
- H2 - Master's Degree (Two Years)
- subject
- keywords
- internet, social anthropology, self-regulation, behavior, anonymity
- language
- Swedish
- id
- 4467353
- date added to LUP
- 2014-06-17 08:30:01
- date last changed
- 2014-06-17 08:30:01
@misc{4467353, abstract = {{In a survey, 91 people answered questions about their habits on the internet, with special focus on the behavioral climate and the respondents own thoughts on the develop- ment of the social milieu online. The answers from the survey highlights tendencies which are then investigated through participant observations in the online game League of Legends. I start off with the thought of investigating if we are in a process of self-regulation in terms of the users’ behavior towards one another. In part I mean that both the users and those providing the services that the users utilize work actively in a regulatory purpose. With the help of social logins, deanonymization of the users and different rating and reporting systems, the companies that supply the services help the users to apply social pressure on those who break, both the rules and the social norms.}}, author = {{Malmström, Christian}}, language = {{swe}}, note = {{Student Paper}}, title = {{Ett internet i förändring - Om användarnas syn på det sociala beteendeklimatet online}}, year = {{2014}}, }