Remind, react, reward
(2015) In Diploma work IDEM01 20151Industrial Design
- Abstract
- This master thesis started as part of “Industry Wise”, an
explorative research based project initialized by the company
Interactive Institute in 2009. The goal of Industry Wise
was to increase electricity awareness and/or stimulate
change of energy behavior among employees in industries
by visualizing their electricity consumption in real time.
I joined Industry Wise to be a part of the research and
ideation process. Eight small industries in Eskilstuna where
involved and used as target groups. We visited all of them
to understand what kind of environment we where designing
for and used several methods to create ideas together
with the employees.
After the ideation phase with Interactive Institute I kept
on working... (More) - This master thesis started as part of “Industry Wise”, an
explorative research based project initialized by the company
Interactive Institute in 2009. The goal of Industry Wise
was to increase electricity awareness and/or stimulate
change of energy behavior among employees in industries
by visualizing their electricity consumption in real time.
I joined Industry Wise to be a part of the research and
ideation process. Eight small industries in Eskilstuna where
involved and used as target groups. We visited all of them
to understand what kind of environment we where designing
for and used several methods to create ideas together
with the employees.
After the ideation phase with Interactive Institute I kept
on working individually and struggled to find a way to
increase energy awareness through design in a way that
doesn’t consume any or minimal electricity itself. Even
though visualizing electricity can be profitable compared
to how much it consumes itself, I found it contradictory.
I therefore created a new brief for the graduation work;
“How to increase energy awareness and/ or stimulate
change of electricity behavior through design among
employees in industries in a way that use minimal amount
of electricity?”
I designed four more or less low tech objects to be used
as a reminder, or to make people react or reward them
based on the electricity consumption. The title of the
graduation work is therefore “remind, react, reward”.
One or several of these objects is intended to be placed
at the company where employees pass by often or where
they spend a lot of time. Beside the objects, there will be a
computer software providing the employees with real time
data. To narrow the project down, I focused only on the
objects, even though I see the computer software as part
of the over all concept. (Less)
Please use this url to cite or link to this publication:
http://lup.lub.lu.se/student-papers/record/7371980
- author
- Säfwenberg, Lisa
- supervisor
- organization
- course
- IDEM01 20151
- year
- 2015
- type
- H2 - Master's Degree (Two Years)
- subject
- publication/series
- Diploma work
- report number
- ISRN: LUT-DVIDE/ EX--15/50296—SE
- ISSN
- ISRN
- language
- English
- id
- 7371980
- date added to LUP
- 2015-06-18 15:09:52
- date last changed
- 2015-06-18 15:09:52
@misc{7371980, abstract = {{This master thesis started as part of “Industry Wise”, an explorative research based project initialized by the company Interactive Institute in 2009. The goal of Industry Wise was to increase electricity awareness and/or stimulate change of energy behavior among employees in industries by visualizing their electricity consumption in real time. I joined Industry Wise to be a part of the research and ideation process. Eight small industries in Eskilstuna where involved and used as target groups. We visited all of them to understand what kind of environment we where designing for and used several methods to create ideas together with the employees. After the ideation phase with Interactive Institute I kept on working individually and struggled to find a way to increase energy awareness through design in a way that doesn’t consume any or minimal electricity itself. Even though visualizing electricity can be profitable compared to how much it consumes itself, I found it contradictory. I therefore created a new brief for the graduation work; “How to increase energy awareness and/ or stimulate change of electricity behavior through design among employees in industries in a way that use minimal amount of electricity?” I designed four more or less low tech objects to be used as a reminder, or to make people react or reward them based on the electricity consumption. The title of the graduation work is therefore “remind, react, reward”. One or several of these objects is intended to be placed at the company where employees pass by often or where they spend a lot of time. Beside the objects, there will be a computer software providing the employees with real time data. To narrow the project down, I focused only on the objects, even though I see the computer software as part of the over all concept.}}, author = {{Säfwenberg, Lisa}}, issn = {{ISRN}}, language = {{eng}}, note = {{Student Paper}}, series = {{Diploma work}}, title = {{Remind, react, reward}}, year = {{2015}}, }