The BRIO Night World
(2019) In Diploma work IDEM05 20191Industrial Design
- Abstract
- Play has a crucial role in children’s development.
(Jeffery, 2012) While children playing, they see through
the world which children experience their world and the
world of others. Yet despite of fact that play is beneficial to
children, the opportunity of interaction and parental engagement
are limited nowadays in the digital era(Aleeya,
2019).
This design research t is started with a question
how toy design can influence to children healthy developments
mentally and physically because toys invite play
and prolong play(Eland, 1975).
To be specific, the fear of darkness was selected as
a main subject on in this project because many children
have unpleasant experiences with dark night. There is a
study which proved that by... (More) - Play has a crucial role in children’s development.
(Jeffery, 2012) While children playing, they see through
the world which children experience their world and the
world of others. Yet despite of fact that play is beneficial to
children, the opportunity of interaction and parental engagement
are limited nowadays in the digital era(Aleeya,
2019).
This design research t is started with a question
how toy design can influence to children healthy developments
mentally and physically because toys invite play
and prolong play(Eland, 1975).
To be specific, the fear of darkness was selected as
a main subject on in this project because many children
have unpleasant experiences with dark night. There is a
study which proved that by play therapy which parents
using a narrative made children overcome the phobia.
Also, the project contents how toys design can
provide opportunities to develop children positive and
inclusive perspectives by playing toys.
The following questions areas starting points on
the project :
How might we make a toy that help children overcome the fear
of darkness?
8
How might we create a toy or story that awakens children’s potential
courage through the play?
How might we suggest new type of toys characters that represents
people surrounding us?
The design concept had developed in partnership
with BRIO, a toy company in Sweden. Especially,
since the BRIO World, a main train set toy series of the
company, has presented ’the real world’, I looked for new
possibilities with unrealistic situation, ’Night’. By using
evening environments in a play with a narrative, it would
be new experience for children to have as well as transition
to pleasant moments from fear of darkness, coincided
with the company’s vision, the happy childhood.
The BRIO Night World is a train set for encouraging
children’s imagination and brave moments. The
theme of toys is based on a story, a night journey. The play
set consists of story, train systems, and character figures.
By observing children train play, children made their
own play scenarios by given materials such as book and
toys freely. This new toys would open up for new ways of
playing and influencing to children’s healthy mindset and
perspective. (Less)
Please use this url to cite or link to this publication:
http://lup.lub.lu.se/student-papers/record/8988867
- author
- Kim, Yesol
- supervisor
- organization
- alternative title
- Train play set for children by night creating imagination and brave moments
- course
- IDEM05 20191
- year
- 2019
- type
- H2 - Master's Degree (Two Years)
- subject
- publication/series
- Diploma work
- report number
- ISRN : LUT-DVIDE/ EX--19/50445-SE
- other publication id
- ISRN
- funder
- BRIO
- language
- English
- id
- 8988867
- date added to LUP
- 2019-06-28 08:13:47
- date last changed
- 2019-06-28 08:44:20
@misc{8988867, abstract = {{Play has a crucial role in children’s development. (Jeffery, 2012) While children playing, they see through the world which children experience their world and the world of others. Yet despite of fact that play is beneficial to children, the opportunity of interaction and parental engagement are limited nowadays in the digital era(Aleeya, 2019). This design research t is started with a question how toy design can influence to children healthy developments mentally and physically because toys invite play and prolong play(Eland, 1975). To be specific, the fear of darkness was selected as a main subject on in this project because many children have unpleasant experiences with dark night. There is a study which proved that by play therapy which parents using a narrative made children overcome the phobia. Also, the project contents how toys design can provide opportunities to develop children positive and inclusive perspectives by playing toys. The following questions areas starting points on the project : How might we make a toy that help children overcome the fear of darkness? 8 How might we create a toy or story that awakens children’s potential courage through the play? How might we suggest new type of toys characters that represents people surrounding us? The design concept had developed in partnership with BRIO, a toy company in Sweden. Especially, since the BRIO World, a main train set toy series of the company, has presented ’the real world’, I looked for new possibilities with unrealistic situation, ’Night’. By using evening environments in a play with a narrative, it would be new experience for children to have as well as transition to pleasant moments from fear of darkness, coincided with the company’s vision, the happy childhood. The BRIO Night World is a train set for encouraging children’s imagination and brave moments. The theme of toys is based on a story, a night journey. The play set consists of story, train systems, and character figures. By observing children train play, children made their own play scenarios by given materials such as book and toys freely. This new toys would open up for new ways of playing and influencing to children’s healthy mindset and perspective.}}, author = {{Kim, Yesol}}, language = {{eng}}, note = {{Student Paper}}, series = {{Diploma work}}, title = {{The BRIO Night World}}, year = {{2019}}, }