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Verisium Drone - PinDown ML-Debug Visualisation Tool

Persson, Pontus LU (2023) MAML05 20222
Certec - Rehabilitation Engineering and Design
Abstract
In collaboration with Cadence this thesis work has created a web based interface which aims to visualise large sets of data in a more human readable way. Cadence is a company specialising in electronic system design and is offering other companies solutions for silicon design creation, simulation, implementation and signoff of analog and digital circuits and a lot more. This interface will also be replacing an old 3D based interface called CityScapes. The goal of this thesis was to create a new interface for the debugging tool PinDown with the help of user tests and established design principles. An interface for PinDown would function as a visual medium for the large amounts of data PinDown generates after a test-suite.

The thesis... (More)
In collaboration with Cadence this thesis work has created a web based interface which aims to visualise large sets of data in a more human readable way. Cadence is a company specialising in electronic system design and is offering other companies solutions for silicon design creation, simulation, implementation and signoff of analog and digital circuits and a lot more. This interface will also be replacing an old 3D based interface called CityScapes. The goal of this thesis was to create a new interface for the debugging tool PinDown with the help of user tests and established design principles. An interface for PinDown would function as a visual medium for the large amounts of data PinDown generates after a test-suite.

The thesis consisted of three main phases: planning and information gathering, prototypes and user testing and lastly completion of the final report. The prototype development went through three iterations, lo-fi, mid-fi and hi-fi. During the lo-fi iteration three different designs were explored and in later iterations only the treemap design was kept and continued to be worked on.

The resulting interface became an interactive treemap model with clickable elements, where each element in the treemap represents either a folder or file in a larger file system. When the user left clicks on a folder element it brings them into that folder meaning that only one layer of the file system is visible at one time. The user can also sort and filter out folders and files based on the data they have provided in the interface. (Less)
Abstract (Swedish)
I samarbete med Cadence har detta examensarbete skapat ett webbaserat gränssnitt vilket kommer att visualisera stora mängder data på ett mer läsbart sätt för människor. Cadence är ett företag med inriktning på elektronisk system design och erbjuder andra företag lösningar för silikon design skapande, simulation, implementation och signoff för analoga och digitala kretsar och mycket mer. Detta gränssnittet kommer också att ersätta ett äldre 3D baserat gränssnitt kallat CityScapes. Målet av den här rapporten var att skapa ett nytt gränssnitt till debugging verktyget PinDown med hjälp av användartester och etablerade designprinciper. Ett gränssnitt för PinDown kommer att funka som ett visuellt medium för dem stora mängder av data PinDown... (More)
I samarbete med Cadence har detta examensarbete skapat ett webbaserat gränssnitt vilket kommer att visualisera stora mängder data på ett mer läsbart sätt för människor. Cadence är ett företag med inriktning på elektronisk system design och erbjuder andra företag lösningar för silikon design skapande, simulation, implementation och signoff för analoga och digitala kretsar och mycket mer. Detta gränssnittet kommer också att ersätta ett äldre 3D baserat gränssnitt kallat CityScapes. Målet av den här rapporten var att skapa ett nytt gränssnitt till debugging verktyget PinDown med hjälp av användartester och etablerade designprinciper. Ett gränssnitt för PinDown kommer att funka som ett visuellt medium för dem stora mängder av data PinDown genererar efter en test-svit.


Examensarbete bestod av tre huvudfaser: planering och studier, prototyper och användartester och till sist färdigställning av slutrapporten. Prototype utvecklingen gick igenom tre iterationer, lo-fi, mid-fi och hi-fi. Under lo-fi iterationen utforskades tre olika designer och i senare iterationer så valdes en av dessa till fortsatt utveckling.

Det resulterande gränssnittet blev en interaktiv treemap modell med klickbara element, där varje element i treemapen representerade antingen en fil eller mapp i ett större filsystem. När en användare vänster klickar på ett mapp element tar det dem till en ny vy av innehållet av den mappen. Det medföljer därför att användaren kan bara se en nivå av filsystemet. Användaren kan även sortera och filtrera mappar och filer baserat på deras inmatning i gränssnittet. (Less)
Please use this url to cite or link to this publication:
author
Persson, Pontus LU
supervisor
organization
course
MAML05 20222
year
type
M2 - Bachelor Degree
subject
keywords
User Experience, user-friendly, web application, data plotting, visualisation, prototype fidelity
language
English
id
9113099
date added to LUP
2023-06-15 08:51:40
date last changed
2023-06-15 08:51:40
@misc{9113099,
  abstract     = {{In collaboration with Cadence this thesis work has created a web based interface which aims to visualise large sets of data in a more human readable way. Cadence is a company specialising in electronic system design and is offering other companies solutions for silicon design creation, simulation, implementation and signoff of analog and digital circuits and a lot more. This interface will also be replacing an old 3D based interface called CityScapes. The goal of this thesis was to create a new interface for the debugging tool PinDown with the help of user tests and established design principles. An interface for PinDown would function as a visual medium for the large amounts of data PinDown generates after a test-suite.

The thesis consisted of three main phases: planning and information gathering, prototypes and user testing and lastly completion of the final report. The prototype development went through three iterations, lo-fi, mid-fi and hi-fi. During the lo-fi iteration three different designs were explored and in later iterations only the treemap design was kept and continued to be worked on.

The resulting interface became an interactive treemap model with clickable elements, where each element in the treemap represents either a folder or file in a larger file system. When the user left clicks on a folder element it brings them into that folder meaning that only one layer of the file system is visible at one time. The user can also sort and filter out folders and files based on the data they have provided in the interface.}},
  author       = {{Persson, Pontus}},
  language     = {{eng}},
  note         = {{Student Paper}},
  title        = {{Verisium Drone - PinDown ML-Debug Visualisation Tool}},
  year         = {{2023}},
}