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LUP Student Papers

LUND UNIVERSITY LIBRARIES

SONIQO-16

Ingvarsson, Herman LU (2025) IDEL01 20251
Industrial Design
Abstract
This project explores how a beginner friendly music production device can lower the threshold for engaging with sound creation and rhythm making. Many existing tools rely on prior knowledge or technical skill, which discourages new users from experimenting in creative ways. This project instead focuses on quick feedback, clear interaction and a tactile experience that invites curiosity and play. Through hands on prototyping, research and testing a standalone device was designed with sixteen pads, physical knobs and a responsive interface that guides users through
the basics of sequencing and sound shaping. The aim was to create an intuitive and portable tool that makes the process of creating electronic music feel accessible, motivating... (More)
This project explores how a beginner friendly music production device can lower the threshold for engaging with sound creation and rhythm making. Many existing tools rely on prior knowledge or technical skill, which discourages new users from experimenting in creative ways. This project instead focuses on quick feedback, clear interaction and a tactile experience that invites curiosity and play. Through hands on prototyping, research and testing a standalone device was designed with sixteen pads, physical knobs and a responsive interface that guides users through
the basics of sequencing and sound shaping. The aim was to create an intuitive and portable tool that makes the process of creating electronic music feel accessible, motivating and enjoyable from the very first use. With a focus on physical feedback and minimal digital complexity, the product encourages users to explore music through touch, helping them gain confidence without needing traditional training or computer based software. (Less)
Please use this url to cite or link to this publication:
@misc{9198062,
  abstract     = {{This project explores how a beginner friendly music production device can lower the threshold for engaging with sound creation and rhythm making. Many existing tools rely on prior knowledge or technical skill, which discourages new users from experimenting in creative ways. This project instead focuses on quick feedback, clear interaction and a tactile experience that invites curiosity and play. Through hands on prototyping, research and testing a standalone device was designed with sixteen pads, physical knobs and a responsive interface that guides users through
the basics of sequencing and sound shaping. The aim was to create an intuitive and portable tool that makes the process of creating electronic music feel accessible, motivating and enjoyable from the very first use. With a focus on physical feedback and minimal digital complexity, the product encourages users to explore music through touch, helping them gain confidence without needing traditional training or computer based software.}},
  author       = {{Ingvarsson, Herman}},
  language     = {{eng}},
  note         = {{Student Paper}},
  title        = {{SONIQO-16}},
  year         = {{2025}},
}