Skip to main content

LUP Student Papers

LUND UNIVERSITY LIBRARIES

Why did Sony dominate? : The 6th Generation Video Game War

Sunhede, Thomas (2008)
Japanese Studies
Abstract
Between the years 1998 and 2008 four contenders battled for the home video game industry's 6th generation. First out were SEGA with their Dreamcast, followed by Sony's PlayStation 2, Nintendo's GameCube and Microsoft's Xbox. Pretty soon the PlayStation 2 executed their first opponent from SEGA and after that it was practically a solo race. What did Sony do to control two thirds of the home video console market' And what did the others do wrong?
Please use this url to cite or link to this publication:
author
Sunhede, Thomas
supervisor
organization
year
type
M2 - Bachelor Degree
subject
keywords
video game wars, sixth generation of video games, Microsoft Xbox, Nintendo GameCube, SEGA Dreamcast, Sony PlayStation 2, Teknik, Technological sciences
language
English
id
1316917
date added to LUP
2008-11-12 00:00:00
date last changed
2009-03-26 15:11:48
@misc{1316917,
  abstract     = {{Between the years 1998 and 2008 four contenders battled for the home video game industry's 6th generation. First out were SEGA with their Dreamcast, followed by Sony's PlayStation 2, Nintendo's GameCube and Microsoft's Xbox. Pretty soon the PlayStation 2 executed their first opponent from SEGA and after that it was practically a solo race. What did Sony do to control two thirds of the home video console market' And what did the others do wrong?}},
  author       = {{Sunhede, Thomas}},
  language     = {{eng}},
  note         = {{Student Paper}},
  title        = {{Why did Sony dominate? : The 6th Generation Video Game War}},
  year         = {{2008}},
}