A Gender Game
(2014) In Diploma work IDEL01 20142Industrial Design
- Abstract
- One could argue that the responsibility of a designer increases the more consumptionbased society gets. When we focus on norms and stereotypes such as gender in the design process, it’s easy to create exclusion. By having a discussion around gender in design education, we do not only highlight the issue, we can also start to create new ways of thinking around design. With the help of my product which is a educational tool, the hope is to shed some light on to gender stereotypes within design and to create an awareness for the next generation designers.
Allt eftersom vi kommer djupare in i konsumtionssamhället, ökar vårt ansvar som designers. När vi fokuserar på normer och stereotyper, såsom genusbaserad design, skapar vi också en... (More) - One could argue that the responsibility of a designer increases the more consumptionbased society gets. When we focus on norms and stereotypes such as gender in the design process, it’s easy to create exclusion. By having a discussion around gender in design education, we do not only highlight the issue, we can also start to create new ways of thinking around design. With the help of my product which is a educational tool, the hope is to shed some light on to gender stereotypes within design and to create an awareness for the next generation designers.
Allt eftersom vi kommer djupare in i konsumtionssamhället, ökar vårt ansvar som designers. När vi fokuserar på normer och stereotyper, såsom genusbaserad design, skapar vi också en exludering. Genom att ha diskussioner kring genus i designundervisningen, uppmärksammar vi inte bara problemet utan vi kan även skapa ett nytt sätt att tänka kring design. Med utbildningsverktyget som blev min slutprodukt i detta projekt. Hoppas jag att problemet kring genusstereotypisk design ska uppmärksammas och skapa en medvetenhet hos den nya generationen av designers. (Less)
Please use this url to cite or link to this publication:
http://lup.lub.lu.se/student-papers/record/4858395
- author
- Gudrunsdotter, Ida
- supervisor
- organization
- course
- IDEL01 20142
- year
- 2014
- type
- M2 - Bachelor Degree
- subject
- publication/series
- Diploma work
- report number
- LUT-DVIDE/EX--14/50241-SE
- ISSN
- ISRN
- language
- English
- id
- 4858395
- date added to LUP
- 2014-12-09 15:33:31
- date last changed
- 2014-12-09 15:33:31
@misc{4858395, abstract = {{One could argue that the responsibility of a designer increases the more consumptionbased society gets. When we focus on norms and stereotypes such as gender in the design process, it’s easy to create exclusion. By having a discussion around gender in design education, we do not only highlight the issue, we can also start to create new ways of thinking around design. With the help of my product which is a educational tool, the hope is to shed some light on to gender stereotypes within design and to create an awareness for the next generation designers. Allt eftersom vi kommer djupare in i konsumtionssamhället, ökar vårt ansvar som designers. När vi fokuserar på normer och stereotyper, såsom genusbaserad design, skapar vi också en exludering. Genom att ha diskussioner kring genus i designundervisningen, uppmärksammar vi inte bara problemet utan vi kan även skapa ett nytt sätt att tänka kring design. Med utbildningsverktyget som blev min slutprodukt i detta projekt. Hoppas jag att problemet kring genusstereotypisk design ska uppmärksammas och skapa en medvetenhet hos den nya generationen av designers.}}, author = {{Gudrunsdotter, Ida}}, issn = {{ISRN}}, language = {{eng}}, note = {{Student Paper}}, series = {{Diploma work}}, title = {{A Gender Game}}, year = {{2014}}, }