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Adaptiva läromedel - Digital matematikbok för högstadiet

Hammarlund, Axel LU and Axelsson, Kristofer LU (2016) MAMM01 20151
Ergonomics and Aerosol Technology
Abstract
In a society where information is increasingly available through digital means, the performance of Swedish students is at a decline. The amount of students with access to their own computer and the internet is higher than any generation before them. Even though the amount of digital teaching tools increase rapidly many still lack the necessary quality to replace traditional teaching tools. An attempt has been made with mathematics by scanning the books, which in turn lead to a less effective tool than the physical book. To successfully develop a digital teaching tool, a collaboration between programmers, usability designers and seasoned educators is mandatory.

We want to show that if you wish to succeed with a digital teaching tool... (More)
In a society where information is increasingly available through digital means, the performance of Swedish students is at a decline. The amount of students with access to their own computer and the internet is higher than any generation before them. Even though the amount of digital teaching tools increase rapidly many still lack the necessary quality to replace traditional teaching tools. An attempt has been made with mathematics by scanning the books, which in turn lead to a less effective tool than the physical book. To successfully develop a digital teaching tool, a collaboration between programmers, usability designers and seasoned educators is mandatory.

We want to show that if you wish to succeed with a digital teaching tool within mathematics it is necessary to start from the very beginning. We have therefore started with thoroughly analyzing some of the currently available tools, the way questions are designed and how an average math class is composed. An observation of math classes taught us about classroom culture and our target audience enough to make up our archetypes in the form of personas. The functionality needed was discussed with seasoned educators from the point of view of the personas we created. This information was then complemented by various observations
that were made during our development.

From our analysis and observations we developed scenarios that we incorporated in the development of our low level prototype. The prototype was continuously improved during the duration of our thesis and an evaluation was made with input from both students and teachers. These evaluations led to the development of our high level prototype which was developed to show the benefits and possibilities of a digital teaching tool. We chose to design our interface as simple and effective as possible while bringing forth the functions and possibilities that are not available with a traditional teaching tool. (Less)
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author
Hammarlund, Axel LU and Axelsson, Kristofer LU
supervisor
organization
course
MAMM01 20151
year
type
H2 - Master's Degree (Two Years)
subject
language
Swedish
id
8726389
date added to LUP
2016-02-19 10:38:11
date last changed
2016-02-19 10:38:11
@misc{8726389,
  abstract     = {{In a society where information is increasingly available through digital means, the performance of Swedish students is at a decline. The amount of students with access to their own computer and the internet is higher than any generation before them. Even though the amount of digital teaching tools increase rapidly many still lack the necessary quality to replace traditional teaching tools. An attempt has been made with mathematics by scanning the books, which in turn lead to a less effective tool than the physical book. To successfully develop a digital teaching tool, a collaboration between programmers, usability designers and seasoned educators is mandatory.

We want to show that if you wish to succeed with a digital teaching tool within mathematics it is necessary to start from the very beginning. We have therefore started with thoroughly analyzing some of the currently available tools, the way questions are designed and how an average math class is composed. An observation of math classes taught us about classroom culture and our target audience enough to make up our archetypes in the form of personas. The functionality needed was discussed with seasoned educators from the point of view of the personas we created. This information was then complemented by various observations
that were made during our development.

From our analysis and observations we developed scenarios that we incorporated in the development of our low level prototype. The prototype was continuously improved during the duration of our thesis and an evaluation was made with input from both students and teachers. These evaluations led to the development of our high level prototype which was developed to show the benefits and possibilities of a digital teaching tool. We chose to design our interface as simple and effective as possible while bringing forth the functions and possibilities that are not available with a traditional teaching tool.}},
  author       = {{Hammarlund, Axel and Axelsson, Kristofer}},
  language     = {{swe}},
  note         = {{Student Paper}},
  title        = {{Adaptiva läromedel - Digital matematikbok för högstadiet}},
  year         = {{2016}},
}