Figure Out
(2021) In Diploma work IDEL01 20212Industrial Design
- Abstract
- In this project, I start by addressing the issue of the creativity
decrease that happen within children when they start school.
I wanted to emphasize the importance of creative play to
develop problem-solving skills. After I ran some user tests,
my project took a new turn and instead I started designing a
board game for an older target group. The aim of the game
is to improve the visual communication skills and embrace
the social value of gathering and playing a fantasy-stimulating
board game.
Please use this url to cite or link to this publication:
http://lup.lub.lu.se/student-papers/record/9067511
- author
- Younes, Adam
- supervisor
- organization
- course
- IDEL01 20212
- year
- 2021
- type
- M2 - Bachelor Degree
- subject
- publication/series
- Diploma work
- report number
- ISRN: LUT-DVIDE/EX--21/50537-SE
- other publication id
- ISRN
- language
- English
- id
- 9067511
- date added to LUP
- 2021-11-02 08:30:08
- date last changed
- 2021-11-02 08:30:08
@misc{9067511, abstract = {{In this project, I start by addressing the issue of the creativity decrease that happen within children when they start school. I wanted to emphasize the importance of creative play to develop problem-solving skills. After I ran some user tests, my project took a new turn and instead I started designing a board game for an older target group. The aim of the game is to improve the visual communication skills and embrace the social value of gathering and playing a fantasy-stimulating board game.}}, author = {{Younes, Adam}}, language = {{eng}}, note = {{Student Paper}}, series = {{Diploma work}}, title = {{Figure Out}}, year = {{2021}}, }