Why did Sony dominate? : The 6th Generation Video Game War
(2008)Japanese Studies
- Abstract
- Between the years 1998 and 2008 four contenders battled for the home video game industry's 6th generation. First out were SEGA with their Dreamcast, followed by Sony's PlayStation 2, Nintendo's GameCube and Microsoft's Xbox. Pretty soon the PlayStation 2 executed their first opponent from SEGA and after that it was practically a solo race. What did Sony do to control two thirds of the home video console market' And what did the others do wrong?
Please use this url to cite or link to this publication:
http://lup.lub.lu.se/student-papers/record/1316917
- author
- Sunhede, Thomas
- supervisor
-
- Lars Larm LU
- organization
- year
- 2008
- type
- M2 - Bachelor Degree
- subject
- keywords
- video game wars, sixth generation of video games, Microsoft Xbox, Nintendo GameCube, SEGA Dreamcast, Sony PlayStation 2, Teknik, Technological sciences
- language
- English
- id
- 1316917
- date added to LUP
- 2008-11-12 00:00:00
- date last changed
- 2009-03-26 15:11:48
@misc{1316917, abstract = {{Between the years 1998 and 2008 four contenders battled for the home video game industry's 6th generation. First out were SEGA with their Dreamcast, followed by Sony's PlayStation 2, Nintendo's GameCube and Microsoft's Xbox. Pretty soon the PlayStation 2 executed their first opponent from SEGA and after that it was practically a solo race. What did Sony do to control two thirds of the home video console market' And what did the others do wrong?}}, author = {{Sunhede, Thomas}}, language = {{eng}}, note = {{Student Paper}}, title = {{Why did Sony dominate? : The 6th Generation Video Game War}}, year = {{2008}}, }