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Narrativ struktur och inverkans hinder: En fallstudie av de narrativa dimensionerna i Mass Effect

Larsson, Jimmie LU (2012) IMSK01 20121
Division of Intermedia Studies
Abstract
This essay will discuss the narrative potential and structure imbedded in the video game Mass Effect. By adopting Lars Elleströms theory of media modalities I mean to integrate the concepts of the ergodic, of the processuell authorship and of the structuralist narrative functions in an analysis of the game’s storytelling strategies. Furthermore, I will place this analysis in the context of the previous research done in the name of ludology, the academic field devoted to the studies of games. The essay is also concerned with the specific meaning and practical use of the term agency.
Please use this url to cite or link to this publication:
author
Larsson, Jimmie LU
supervisor
organization
alternative title
Narrative structure and the obstacles of agency: A case study on narrative dimensions in Mass Effect
course
IMSK01 20121
year
type
M2 - Bachelor Degree
subject
keywords
Mass Effect, ludology, narratology, agency, ergodic, structuralism, intermediality
language
Swedish
id
3193835
date added to LUP
2012-11-30 08:41:55
date last changed
2014-04-11 14:19:45
@misc{3193835,
  abstract     = {{This essay will discuss the narrative potential and structure imbedded in the video game Mass Effect. By adopting Lars Elleströms theory of media modalities I mean to integrate the concepts of the ergodic, of the processuell authorship and of the structuralist narrative functions in an analysis of the game’s storytelling strategies. Furthermore, I will place this analysis in the context of the previous research done in the name of ludology, the academic field devoted to the studies of games. The essay is also concerned with the specific meaning and practical use of the term agency.}},
  author       = {{Larsson, Jimmie}},
  language     = {{swe}},
  note         = {{Student Paper}},
  title        = {{Narrativ struktur och inverkans hinder: En fallstudie av de narrativa dimensionerna i Mass Effect}},
  year         = {{2012}},
}