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The norms induced by in-game code: a study on social regulations of inclusion among raid-oriented guilds

Wardh, Leah LU (2017) RÄSK02 20171
Department of Sociology of Law
Abstract
Explaining how social regulations of inclusion among raid-oriented guilds in World of Warcraft are regulated by code was the approach chosen for this thesis, as an attempt to take on the perspective of consensus. By looking for consensus rather than conflict, it was possible to detect possible indicators for social exclusion in the code of the in- game environment.

Data on social norms was collected via direct observation on the rankings site, WoWProgress. Audit Spreadsheet was used as complementary data. A thematic data analysis was conducted to distinguish two themes: resources, and consensus

By using the socio-legal concept of norms to study social norms in its interaction with code, several regulations induced by code was found.... (More)
Explaining how social regulations of inclusion among raid-oriented guilds in World of Warcraft are regulated by code was the approach chosen for this thesis, as an attempt to take on the perspective of consensus. By looking for consensus rather than conflict, it was possible to detect possible indicators for social exclusion in the code of the in- game environment.

Data on social norms was collected via direct observation on the rankings site, WoWProgress. Audit Spreadsheet was used as complementary data. A thematic data analysis was conducted to distinguish two themes: resources, and consensus

By using the socio-legal concept of norms to study social norms in its interaction with code, several regulations induced by code was found. The code within the in-game environment of World of Warcraft poses prerequisites for which social practice may take place and, in turn, which social norms surrounding inclusion may form. (Less)
Please use this url to cite or link to this publication:
author
Wardh, Leah LU
supervisor
organization
course
RÄSK02 20171
year
type
M2 - Bachelor Degree
subject
keywords
gaming, norms, raiding, sociology of law, World of Warcraft
language
English
id
8926031
date added to LUP
2017-10-05 15:44:55
date last changed
2017-10-05 15:44:55
@misc{8926031,
  abstract     = {{Explaining how social regulations of inclusion among raid-oriented guilds in World of Warcraft are regulated by code was the approach chosen for this thesis, as an attempt to take on the perspective of consensus. By looking for consensus rather than conflict, it was possible to detect possible indicators for social exclusion in the code of the in- game environment.

Data on social norms was collected via direct observation on the rankings site, WoWProgress. Audit Spreadsheet was used as complementary data. A thematic data analysis was conducted to distinguish two themes: resources, and consensus

By using the socio-legal concept of norms to study social norms in its interaction with code, several regulations induced by code was found. The code within the in-game environment of World of Warcraft poses prerequisites for which social practice may take place and, in turn, which social norms surrounding inclusion may form.}},
  author       = {{Wardh, Leah}},
  language     = {{eng}},
  note         = {{Student Paper}},
  title        = {{The norms induced by in-game code: a study on social regulations of inclusion among raid-oriented guilds}},
  year         = {{2017}},
}