Advanced

Using Hand Gestures To Control Electric Vehicles

Cieplik, Julian LU and Borglowe Brinkestam, Kasper LU (2021) MAMM01 20202
Ergonomics and Aerosol Technology
Abstract
The automotive industry is now electrifying at a faster rate than ever before. Everything from electric bikes to Segways and electric longboards requires new kinds of interactions to control the engine. For example, Segway has used the user's tilt to decide whether they want to go forward or backward. Electric longboards often use a handheld controller that has a gas button. Now, this electrification is coming to surfboards. The Swedish manufacturer Radinn offers various electric surfboards with a handheld wireless controller to accelerate when pressing a throttle button. However, it is interesting to find out new kinds of interactions for this kind of electric boards. Therefore, we investigated the possibility of using different hand... (More)
The automotive industry is now electrifying at a faster rate than ever before. Everything from electric bikes to Segways and electric longboards requires new kinds of interactions to control the engine. For example, Segway has used the user's tilt to decide whether they want to go forward or backward. Electric longboards often use a handheld controller that has a gas button. Now, this electrification is coming to surfboards. The Swedish manufacturer Radinn offers various electric surfboards with a handheld wireless controller to accelerate when pressing a throttle button. However, it is interesting to find out new kinds of interactions for this kind of electric boards. Therefore, we investigated the possibility of using different hand movements as an interaction to control the surfboard. The result was a new gesture controller that controls the board by raising and lowering the hand. By raising the hand, the surfboard accelerates. Lowering the hand lowers the speed. Comparison of the System Usability Scale and NASA Task Load Index scores between the new and old controls showed that the traditional solution is better on virtually all fronts. The difference is believed to be partly due to the physical feedback and limitation that users receive from a traditional controller, but which is lacking when using hand gestures. The master thesis is an initiation for exploring alternative interfaces and provides knowledge of users' surfing behavior and gesture preferences that can be built on to develop the concept further. (Less)
Abstract (Swedish)
Fordonsindustrin elektrifieras just nu i en snabbare takt än någonsin. Allt från elektriska cyklar till Segways och elektriska longboards. Alla dessa kräver nya sorters interaktioner för att styra motorn. Segway har till exempel utnyttjat användarens lutning som ett medel för att bestämma om personen vill åka fram eller bak. Elektriska longboards använder sig ofta av en handhållen kontroll med en gasknapp på. Nu har denna elektrifiering kommit till surfbrädor. Den svenska producenten Radinn erbjuder flertalet elektriska surfbrädor som i nuläget styrs med en trådlös kontroll som hålls i handen och gasar genom att trycka ned en gasknapp med tummen. Det är dock intressant att ta reda på nya sorters interaktioner för elektriska brädor. Det har... (More)
Fordonsindustrin elektrifieras just nu i en snabbare takt än någonsin. Allt från elektriska cyklar till Segways och elektriska longboards. Alla dessa kräver nya sorters interaktioner för att styra motorn. Segway har till exempel utnyttjat användarens lutning som ett medel för att bestämma om personen vill åka fram eller bak. Elektriska longboards använder sig ofta av en handhållen kontroll med en gasknapp på. Nu har denna elektrifiering kommit till surfbrädor. Den svenska producenten Radinn erbjuder flertalet elektriska surfbrädor som i nuläget styrs med en trådlös kontroll som hålls i handen och gasar genom att trycka ned en gasknapp med tummen. Det är dock intressant att ta reda på nya sorters interaktioner för elektriska brädor. Det har därför undersökts en möjlighet för att använda olika handrörelser som interaktion för att styra surfbrädan. Resultatet blev en ny gestkontroll som styr brädan genom att höja och sänka handen. Höjs handen, gasar kontrollen, sänks handen, sänks hastigheten. Jämförelse av System Usability Scale och NASA Task Load Index poäng mellan den nya och gamla kontrollen visade att den traditionella lösningen är bättre på i princip alla fronter. En stor del av detta tros vara på grund av den fysiska återkopplingen som användare får av en traditionell kontroll men som saknas i den handrörelsebaserade kontrollen. Examensarbetet är en initiering för att utforska alternativa gränssnitt och ger kunskap om användarnas surfbeteende och gestpreferenser som kan användas för att vidareutveckla konceptet. (Less)
Please use this url to cite or link to this publication:
author
Cieplik, Julian LU and Borglowe Brinkestam, Kasper LU
supervisor
organization
course
MAMM01 20202
year
type
H2 - Master's Degree (Two Years)
subject
keywords
User Interface (UI), User Experience (UX)
language
English
id
9041241
date added to LUP
2021-03-04 13:13:27
date last changed
2021-03-04 13:13:27
@misc{9041241,
  abstract     = {The automotive industry is now electrifying at a faster rate than ever before. Everything from electric bikes to Segways and electric longboards requires new kinds of interactions to control the engine. For example, Segway has used the user's tilt to decide whether they want to go forward or backward. Electric longboards often use a handheld controller that has a gas button. Now, this electrification is coming to surfboards. The Swedish manufacturer Radinn offers various electric surfboards with a handheld wireless controller to accelerate when pressing a throttle button. However, it is interesting to find out new kinds of interactions for this kind of electric boards. Therefore, we investigated the possibility of using different hand movements as an interaction to control the surfboard. The result was a new gesture controller that controls the board by raising and lowering the hand. By raising the hand, the surfboard accelerates. Lowering the hand lowers the speed. Comparison of the System Usability Scale and NASA Task Load Index scores between the new and old controls showed that the traditional solution is better on virtually all fronts. The difference is believed to be partly due to the physical feedback and limitation that users receive from a traditional controller, but which is lacking when using hand gestures. The master thesis is an initiation for exploring alternative interfaces and provides knowledge of users' surfing behavior and gesture preferences that can be built on to develop the concept further.},
  author       = {Cieplik, Julian and Borglowe Brinkestam, Kasper},
  keyword      = {User Interface (UI),User Experience (UX)},
  language     = {eng},
  note         = {Student Paper},
  title        = {Using Hand Gestures To Control Electric Vehicles},
  year         = {2021},
}