Spelar spelare någon roll? Svenska spelares tankar kring och erfarenheter av spelbevarande ur ett arkivperspektiv
(2022) ABMM34 20221Division of ALM and Digital Cultures
- Abstract
- This master thesis examines positions to long-term preservation of digital games in
Sweden. Digital games are a new artform and type of cultural heritage but few
actions have been taken to preserve them in an institutional context. If nothing is
done now digital games risk disappearing very soon. The majority of long-term
preservation of digital games has been performed by individual or groups of game
enthusiasts, namely gamers. By examining the opinions and experience of digital
game preservation in this group the aim is to develop and widen the knowledge
about digital game preservation. The study was conducted by interviewing five
Swedish gamers. The research questions asked were: What are gamer’s opinions
about digital... (More) - This master thesis examines positions to long-term preservation of digital games in
Sweden. Digital games are a new artform and type of cultural heritage but few
actions have been taken to preserve them in an institutional context. If nothing is
done now digital games risk disappearing very soon. The majority of long-term
preservation of digital games has been performed by individual or groups of game
enthusiasts, namely gamers. By examining the opinions and experience of digital
game preservation in this group the aim is to develop and widen the knowledge
about digital game preservation. The study was conducted by interviewing five
Swedish gamers. The research questions asked were: What are gamer’s opinions
about digital game preservation; What experience do gamers have with digital game
preservation; and How do gamers value their own role for digital game preservation
compared to the roles of archival institutions and the game industry? In order to
analyze the informants’ responses from an archival perspective I applied the
archival scientist Terry Cook’s theory of the four archival paradigms which is about
how archives and archivists have changed in the last 150 years.
The results show that all informants had a positive attitude towards digital game
preservation. All informants believe that digital games are very important to
preserve because of their historic, cultural and educational value. Most informants
had some knowledge and experience with game preservation. The informants
considered gamers to have the biggest positive effect on game preservation due to
their technical knowledge although they are often hindered by the game industry.
The informants were uncertain of the role that archives play in game preservation.
According to the informants the game industry has a negative impact on game
preservation because they do not prioritize preservation and try to shut down
preservation attempts by the other groups. All informants believe that this can be
solved by a collaboration between the three sectors. (Less)
Please use this url to cite or link to this publication:
http://lup.lub.lu.se/student-papers/record/9094470
- author
- Martin, André LU
- supervisor
- organization
- course
- ABMM34 20221
- year
- 2022
- type
- H2 - Master's Degree (Two Years)
- subject
- keywords
- ALM, archives, cultural heritage institutions, archival paradigms, digital games, gamers, the game industry ABM, arkiv, kulturarvsinstitutioner, arkivparadigm, digitala spel, spelare, spelindustrin
- language
- Swedish
- id
- 9094470
- date added to LUP
- 2022-07-25 09:03:58
- date last changed
- 2022-07-25 09:03:58
@misc{9094470, abstract = {{This master thesis examines positions to long-term preservation of digital games in Sweden. Digital games are a new artform and type of cultural heritage but few actions have been taken to preserve them in an institutional context. If nothing is done now digital games risk disappearing very soon. The majority of long-term preservation of digital games has been performed by individual or groups of game enthusiasts, namely gamers. By examining the opinions and experience of digital game preservation in this group the aim is to develop and widen the knowledge about digital game preservation. The study was conducted by interviewing five Swedish gamers. The research questions asked were: What are gamer’s opinions about digital game preservation; What experience do gamers have with digital game preservation; and How do gamers value their own role for digital game preservation compared to the roles of archival institutions and the game industry? In order to analyze the informants’ responses from an archival perspective I applied the archival scientist Terry Cook’s theory of the four archival paradigms which is about how archives and archivists have changed in the last 150 years. The results show that all informants had a positive attitude towards digital game preservation. All informants believe that digital games are very important to preserve because of their historic, cultural and educational value. Most informants had some knowledge and experience with game preservation. The informants considered gamers to have the biggest positive effect on game preservation due to their technical knowledge although they are often hindered by the game industry. The informants were uncertain of the role that archives play in game preservation. According to the informants the game industry has a negative impact on game preservation because they do not prioritize preservation and try to shut down preservation attempts by the other groups. All informants believe that this can be solved by a collaboration between the three sectors.}}, author = {{Martin, André}}, language = {{swe}}, note = {{Student Paper}}, title = {{Spelar spelare någon roll? Svenska spelares tankar kring och erfarenheter av spelbevarande ur ett arkivperspektiv}}, year = {{2022}}, }