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Efficient Drone Control in Emergency Situations

Strandlund, Filippa LU (2024) MAMM01 20241
Certec - Rehabilitation Engineering and Design
Ergonomics and Aerosol Technology
Abstract
This master’s thesis has been conducted in collaboration with Remote Aero. The aim is to determine important design principles when developing an interface to be used for drone control in emergency situations. To determine the end user, an interview was conducted with the stakeholder. The end user was defined as an individual that works as a sea rescue volunteer at the Swedish Sea Rescue Society with experience of flying drones and has a drone authorization in category specific.

Moreover, data gatherings regarding control of drones, drone training, and sea rescues were conducted with potential end users. The results from the data gathering and interview with stakeholder was used to develop two personas in purpose of obtaining a deepened... (More)
This master’s thesis has been conducted in collaboration with Remote Aero. The aim is to determine important design principles when developing an interface to be used for drone control in emergency situations. To determine the end user, an interview was conducted with the stakeholder. The end user was defined as an individual that works as a sea rescue volunteer at the Swedish Sea Rescue Society with experience of flying drones and has a drone authorization in category specific.

Moreover, data gatherings regarding control of drones, drone training, and sea rescues were conducted with potential end users. The results from the data gathering and interview with stakeholder was used to develop two personas in purpose of obtaining a deepened understanding of the target group. Thereafter, product requirements were determined which were prioritized using MoSCow analysis. Some of the essential needs was that the interface should assist the operator in conducting the flight safely and fast.

Furthermore, internal and external search was used to identify solutions to the problem statement. These solutions were visualized in different prototypes in Figma. Finally, a high-fidelity prototype was modeled which was used in usability testing with potential end users. This prototype and the results from the testing laid the foundation for the implementation of the final interface which were created with React, React Map GL, MapBox, GitHub, and Visual Studio Code.

The final product is an interface that can be connected with either a simulated or real drone. An additional usability testing was performed and in which the interface was connected to a simulated drone which the participants could control. In addition, the interface has been used in real flights to control the Swedish Sea Rescue Society’s drones, however not under a real emergency situation.

Lastly, one can conclude that it is fundamental to develop products that match the user’s mental model and contains error prevention. Moreover, it can be anti productively to include flexible processes since these instead can contribute in making the user slower. Finally, it can be efficient to limit information in an interface, both to its amount and the distribution within the interface. (Less)
Please use this url to cite or link to this publication:
author
Strandlund, Filippa LU
supervisor
organization
course
MAMM01 20241
year
type
H2 - Master's Degree (Two Years)
subject
keywords
drone control, interaction design, interface, Figma, React, MapBox
language
English
id
9155517
date added to LUP
2024-05-30 15:02:16
date last changed
2024-05-30 15:02:16
@misc{9155517,
  abstract     = {{This master’s thesis has been conducted in collaboration with Remote Aero. The aim is to determine important design principles when developing an interface to be used for drone control in emergency situations. To determine the end user, an interview was conducted with the stakeholder. The end user was defined as an individual that works as a sea rescue volunteer at the Swedish Sea Rescue Society with experience of flying drones and has a drone authorization in category specific.

Moreover, data gatherings regarding control of drones, drone training, and sea rescues were conducted with potential end users. The results from the data gathering and interview with stakeholder was used to develop two personas in purpose of obtaining a deepened understanding of the target group. Thereafter, product requirements were determined which were prioritized using MoSCow analysis. Some of the essential needs was that the interface should assist the operator in conducting the flight safely and fast. 

Furthermore, internal and external search was used to identify solutions to the problem statement. These solutions were visualized in different prototypes in Figma. Finally, a high-fidelity prototype was modeled which was used in usability testing with potential end users. This prototype and the results from the testing laid the foundation for the implementation of the final interface which were created with React, React Map GL, MapBox, GitHub, and Visual Studio Code. 

The final product is an interface that can be connected with either a simulated or real drone. An additional usability testing was performed and in which the interface was connected to a simulated drone which the participants could control. In addition, the interface has been used in real flights to control the Swedish Sea Rescue Society’s drones, however not under a real emergency situation. 

Lastly, one can conclude that it is fundamental to develop products that match the user’s mental model and contains error prevention. Moreover, it can be anti productively to include flexible processes since these instead can contribute in making the user slower. Finally, it can be efficient to limit information in an interface, both to its amount and the distribution within the interface.}},
  author       = {{Strandlund, Filippa}},
  language     = {{eng}},
  note         = {{Student Paper}},
  title        = {{Efficient Drone Control in Emergency Situations}},
  year         = {{2024}},
}