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Measuring real-time performance in distributed object oriented systems

Kihl, Maria LU ; Nyberg, Christian LU and Widell, Niklas LU (1999) SPIE Performance and control of network systems III In Performance and control of network systems III : 20-21 September 1999, Boston, Massachusetts p.248-258
Abstract
The principles of distributed object oriented programming offer great possibilities for flexible architectures in multiple fields. In telecommunications, an architecture called Telecommunication Information Networking Architecture (TINA) has been developed using these very principles. It allows telecommunication services to be implemented using software objects that in turn can be executed in a location transparent way in a network. The location transparency offers great flexibility for service creation, but as the software must be executed somewhere in the network on nodes of finite capacity, performance problems can arise due to inefficient placement of objects causing either overloaded nodes or excessive and unneccesary inter-node... (More)
The principles of distributed object oriented programming offer great possibilities for flexible architectures in multiple fields. In telecommunications, an architecture called Telecommunication Information Networking Architecture (TINA) has been developed using these very principles. It allows telecommunication services to be implemented using software objects that in turn can be executed in a location transparent way in a network. The location transparency offers great flexibility for service creation, but as the software must be executed somewhere in the network on nodes of finite capacity, performance problems can arise due to inefficient placement of objects causing either overloaded nodes or excessive and unneccesary inter-node communication. To ensure good performance, various measures of load control and load balancing must be taken. We discuss how to measure the performance of a distributed object oriented system and examine two load balancing algorithms that can be used in such systems.

of finite capacity, performance problems can arise due to inefficient placement of objects causing either overloaded

nodes or excessive and unneccesary inter-node communication. To ensure good performance, various measures of

load control and load balancing must be taken. We discuss how to measure the performance of a distributed object

oriented system and examine two load balancing algorithms that can be used in such systems. (Less)
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author
organization
publishing date
type
Chapter in Book/Report/Conference proceeding
publication status
published
subject
in
Performance and control of network systems III : 20-21 September 1999, Boston, Massachusetts
editor
van der May, Robert D. and Heyman, Daniel P.
pages
248 - 258
publisher
The Society of Photo-optical Instrumentation Engineers (SPIE)
conference name
SPIE Performance and control of network systems III
external identifiers
  • Scopus:0033348112
ISBN
0-8194-3434-5
project
Tele- och datakommunikationssystem: Performance Analysis of distributed Applications
language
English
LU publication?
yes
id
12876fb9-6c98-48cb-a55b-8658977c57cd (old id 532257)
date added to LUP
2007-09-21 11:00:47
date last changed
2016-10-13 04:37:38
@misc{12876fb9-6c98-48cb-a55b-8658977c57cd,
  abstract     = {The principles of distributed object oriented programming offer great possibilities for flexible architectures in multiple fields. In telecommunications, an architecture called Telecommunication Information Networking Architecture (TINA) has been developed using these very principles. It allows telecommunication services to be implemented using software objects that in turn can be executed in a location transparent way in a network. The location transparency offers great flexibility for service creation, but as the software must be executed somewhere in the network on nodes of finite capacity, performance problems can arise due to inefficient placement of objects causing either overloaded nodes or excessive and unneccesary inter-node communication. To ensure good performance, various measures of load control and load balancing must be taken. We discuss how to measure the performance of a distributed object oriented system and examine two load balancing algorithms that can be used in such systems.<br/><br>
of finite capacity, performance problems can arise due to inefficient placement of objects causing either overloaded<br/><br>
nodes or excessive and unneccesary inter-node communication. To ensure good performance, various measures of<br/><br>
load control and load balancing must be taken. We discuss how to measure the performance of a distributed object<br/><br>
oriented system and examine two load balancing algorithms that can be used in such systems.},
  author       = {Kihl, Maria and Nyberg, Christian and Widell, Niklas},
  editor       = {van der May, Robert D. and Heyman, Daniel P.},
  isbn         = {0-8194-3434-5},
  language     = {eng},
  pages        = {248--258},
  publisher    = {ARRAY(0x6e5ea70)},
  series       = {Performance and control of network systems III : 20-21 September 1999, Boston, Massachusetts},
  title        = {Measuring real-time performance in distributed object oriented systems},
  year         = {1999},
}