Accessibility within Inflight Entertainment
(2017) MAMM01 20171Ergonomics and Aerosol Technology
- Abstract
- Flying is a stressful and demanding task for many passengers, where airlines
are always in the search for new technologies and methods to make the expe-
rience more comfortable and stimulating.
In this thesis, we have evaluated accessibility support within
in-flight-entertainment systems available in the market today. The focus has
beenonusabilityforuserswithreducedornovision. Interactivetext-to-speech
prototypeswithphysicalremotesweredevelopedtoevaluatedifferentmethods
of interaction. User centred design has been a key factor during the process
where testing and development has been alternated with an iterative approach.
The results from our prototype showed an overall positive feedback. Al-
though, the fact that the haptic... (More) - Flying is a stressful and demanding task for many passengers, where airlines
are always in the search for new technologies and methods to make the expe-
rience more comfortable and stimulating.
In this thesis, we have evaluated accessibility support within
in-flight-entertainment systems available in the market today. The focus has
beenonusabilityforuserswithreducedornovision. Interactivetext-to-speech
prototypeswithphysicalremotesweredevelopedtoevaluatedifferentmethods
of interaction. User centred design has been a key factor during the process
where testing and development has been alternated with an iterative approach.
The results from our prototype showed an overall positive feedback. Al-
though, the fact that the haptic feedback in large extent became unnoticed be-
cause of the high cognitive load from the text-to-speech information had great
impact on the final result. Another important learning is how the digital tools
within accessibility has improved and can enable, an otherwise impossible in-
teraction, when implemented correctly. (Less)
Please use this url to cite or link to this publication:
http://lup.lub.lu.se/student-papers/record/8918669
- author
- Eriksson, Max LU and Svensson, Johan LU
- supervisor
- organization
- course
- MAMM01 20171
- year
- 2017
- type
- H2 - Master's Degree (Two Years)
- subject
- keywords
- Accessibility, In-Flight-Entertainment, User Centred Design, Noodl, Text- To-Speech
- language
- English
- id
- 8918669
- date added to LUP
- 2017-06-26 12:22:51
- date last changed
- 2017-06-26 12:22:51
@misc{8918669, abstract = {{Flying is a stressful and demanding task for many passengers, where airlines are always in the search for new technologies and methods to make the expe- rience more comfortable and stimulating. In this thesis, we have evaluated accessibility support within in-flight-entertainment systems available in the market today. The focus has beenonusabilityforuserswithreducedornovision. Interactivetext-to-speech prototypeswithphysicalremotesweredevelopedtoevaluatedifferentmethods of interaction. User centred design has been a key factor during the process where testing and development has been alternated with an iterative approach. The results from our prototype showed an overall positive feedback. Al- though, the fact that the haptic feedback in large extent became unnoticed be- cause of the high cognitive load from the text-to-speech information had great impact on the final result. Another important learning is how the digital tools within accessibility has improved and can enable, an otherwise impossible in- teraction, when implemented correctly.}}, author = {{Eriksson, Max and Svensson, Johan}}, language = {{eng}}, note = {{Student Paper}}, title = {{Accessibility within Inflight Entertainment}}, year = {{2017}}, }