Designing and evaluating a free weight training application
(2021) MAMM01 20202Ergonomics and Aerosol Technology
- Abstract
- Physical activity plays a significant role in people's health, and the market for fitness apps is today a large growing market. This thesis work was conducted in conjunction with Advagym, Sony's connected gym solution that tracks activity using IoT sensors mounted on fitness machines to log detected exercises in a smartphone app.
This work examines how to extend Advagym to include free weight training using multi-camera positioning. A human-centred design process has been applied to study use situations and create prototypes through several iterations, finally resulting in three smartphone apps. The apps are structured in three different ways regarding the amount of interaction, control and accuracy they provide when tracking and... (More) - Physical activity plays a significant role in people's health, and the market for fitness apps is today a large growing market. This thesis work was conducted in conjunction with Advagym, Sony's connected gym solution that tracks activity using IoT sensors mounted on fitness machines to log detected exercises in a smartphone app.
This work examines how to extend Advagym to include free weight training using multi-camera positioning. A human-centred design process has been applied to study use situations and create prototypes through several iterations, finally resulting in three smartphone apps. The apps are structured in three different ways regarding the amount of interaction, control and accuracy they provide when tracking and logging training with free weights. Lastly, comparative usability testing was performed with 18 participants to examine how fitness data is valuable to users and what level of interaction provides the best user experience. (Less)
Please use this url to cite or link to this publication:
http://lup.lub.lu.se/student-papers/record/9039864
- author
- Rudberg, Joakim LU and Motylinska, Dominika LU
- supervisor
-
- Günter Alce LU
- organization
- course
- MAMM01 20202
- year
- 2021
- type
- H2 - Master's Degree (Two Years)
- subject
- keywords
- Interaction Design, User Experience (UX), Internet of Things (IoT), Multi- Camera Positioning, Fitness Apps
- language
- English
- id
- 9039864
- date added to LUP
- 2021-02-08 11:13:56
- date last changed
- 2021-02-08 11:13:56
@misc{9039864, abstract = {{Physical activity plays a significant role in people's health, and the market for fitness apps is today a large growing market. This thesis work was conducted in conjunction with Advagym, Sony's connected gym solution that tracks activity using IoT sensors mounted on fitness machines to log detected exercises in a smartphone app. This work examines how to extend Advagym to include free weight training using multi-camera positioning. A human-centred design process has been applied to study use situations and create prototypes through several iterations, finally resulting in three smartphone apps. The apps are structured in three different ways regarding the amount of interaction, control and accuracy they provide when tracking and logging training with free weights. Lastly, comparative usability testing was performed with 18 participants to examine how fitness data is valuable to users and what level of interaction provides the best user experience.}}, author = {{Rudberg, Joakim and Motylinska, Dominika}}, language = {{eng}}, note = {{Student Paper}}, title = {{Designing and evaluating a free weight training application}}, year = {{2021}}, }