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Motor organisation of social play in children with autism

Clark, Ruaridh ; Lu, Szu-Ching ; Anzulewicz, Anna ; Sobota, Krzysiek ; Thompson, Lucy ; Hagberg, Bibi ; Thorsson, Max LU orcid ; Tachtatzis, Christos ; Andonovic, Ivan and McConnachie, Alex , et al. (2025) In Journal of the Royal Society, Interface 22(232). p.1-12
Abstract

Play is a quintessential human behaviour, underpinned by motor organisation and fundamental for learning and development. However, the motor patterns underlying play have not been computationally characterised in children with autism, despite known play pattern differences, including reduced social and pretend play. Recent evidence of fundamental neuromotor disruption in autism suggests neuromotor organisation differences may underpin play differences. We employed a digital game to examine play patterns in 878 children aged 2.5-6 years old, including 372 diagnosed with autism spectrum disorders (ASD), 64 diagnosed with other neurodevelopmental disorders and 441 without known neurodevelopmental problems (WP). Computational... (More)

Play is a quintessential human behaviour, underpinned by motor organisation and fundamental for learning and development. However, the motor patterns underlying play have not been computationally characterised in children with autism, despite known play pattern differences, including reduced social and pretend play. Recent evidence of fundamental neuromotor disruption in autism suggests neuromotor organisation differences may underpin play differences. We employed a digital game to examine play patterns in 878 children aged 2.5-6 years old, including 372 diagnosed with autism spectrum disorders (ASD), 64 diagnosed with other neurodevelopmental disorders and 441 without known neurodevelopmental problems (WP). Computational characterisation of play patterns by network analysis revealed significant differences between groups in the motor organisation of its sequential steps. Children with ASD developed an indirect, two-step pattern during the social food-sharing aspect of the game, in contrast to a direct, single-step pattern by WP children. These findings provide new variables for the digital characterisation of ASD. They reveal differences in the sequential nature of goal-directed motor organisation made in play in autism that precede higher-order differences in social cognition and emotional regulation reported in the literature, giving important insight into the psychomotor nature of autism for its education, care and support.

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Abstract (Swedish)
Play is a quintessential human behaviour, underpinned by motor organisation and fundamental for learning and development. However, the motor patterns underlying play have not been computationally characterised in children with autism, despite known play pattern differences, including reduced social and pretend play. Recent evidence of fundamental neuromotor disruption in autism suggests neuromotor organisation differences may underpin play differences. We employed a digital game to examine play patterns in 878 children aged 2.5–6 years old, including 372 diagnosed with autism spectrum disorders (ASD), 64 diagnosed with other neurodevelopmental disorders and 441 without known neurodevelopmental problems (WP). Computational characterisation... (More)
Play is a quintessential human behaviour, underpinned by motor organisation and fundamental for learning and development. However, the motor patterns underlying play have not been computationally characterised in children with autism, despite known play pattern differences, including reduced social and pretend play. Recent evidence of fundamental neuromotor disruption in autism suggests neuromotor organisation differences may underpin play differences. We employed a digital game to examine play patterns in 878 children aged 2.5–6 years old, including 372 diagnosed with autism spectrum disorders (ASD), 64 diagnosed with other neurodevelopmental disorders and 441 without known neurodevelopmental problems (WP). Computational characterisation of play patterns by network analysis revealed significant differences between groups in the motor organisation of its sequential steps. Children with ASD developed an indirect, two-step pattern during the social food-sharing aspect of the game, in contrast to a direct, single-step pattern by WP children. These findings provide new variables for the digital characterisation of ASD. They reveal differences in the sequential nature of goal-directed motor organisation made in play in autism that precede higher-order differences in social cognition and emotional regulation reported in the literature, giving important insight into the psychomotor nature of autism for its education, care and support. (Less)
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publishing date
type
Contribution to journal
publication status
published
keywords
Humans, Child, Preschool, Child, Male, Female, Autism Spectrum Disorder/physiopathology, Play and Playthings, Social Behavior
in
Journal of the Royal Society, Interface
volume
22
issue
232
article number
20250302
pages
1 - 12
publisher
The Royal Society of Canada
external identifiers
  • scopus:105021460420
  • pmid:41218771
ISSN
1742-5662
DOI
10.1098/rsif.2025.0302
language
English
LU publication?
no
id
0d490328-232a-4ef7-8788-0a9036133440
date added to LUP
2026-02-26 11:26:57
date last changed
2026-03-27 10:58:25
@article{0d490328-232a-4ef7-8788-0a9036133440,
  abstract     = {{<p>Play is a quintessential human behaviour, underpinned by motor organisation and fundamental for learning and development. However, the motor patterns underlying play have not been computationally characterised in children with autism, despite known play pattern differences, including reduced social and pretend play. Recent evidence of fundamental neuromotor disruption in autism suggests neuromotor organisation differences may underpin play differences. We employed a digital game to examine play patterns in 878 children aged 2.5-6 years old, including 372 diagnosed with autism spectrum disorders (ASD), 64 diagnosed with other neurodevelopmental disorders and 441 without known neurodevelopmental problems (WP). Computational characterisation of play patterns by network analysis revealed significant differences between groups in the motor organisation of its sequential steps. Children with ASD developed an indirect, two-step pattern during the social food-sharing aspect of the game, in contrast to a direct, single-step pattern by WP children. These findings provide new variables for the digital characterisation of ASD. They reveal differences in the sequential nature of goal-directed motor organisation made in play in autism that precede higher-order differences in social cognition and emotional regulation reported in the literature, giving important insight into the psychomotor nature of autism for its education, care and support.</p>}},
  author       = {{Clark, Ruaridh and Lu, Szu-Ching and Anzulewicz, Anna and Sobota, Krzysiek and Thompson, Lucy and Hagberg, Bibi and Thorsson, Max and Tachtatzis, Christos and Andonovic, Ivan and McConnachie, Alex and Minnis, Helen and Wilson, Philip and Rowe, Philip and Gillberg, Christopher and Macdonald, Malcolm and Delafield-Butt, Jonathan}},
  issn         = {{1742-5662}},
  keywords     = {{Humans; Child, Preschool; Child; Male; Female; Autism Spectrum Disorder/physiopathology; Play and Playthings; Social Behavior}},
  language     = {{eng}},
  number       = {{232}},
  pages        = {{1--12}},
  publisher    = {{The Royal Society of Canada}},
  series       = {{Journal of the Royal Society, Interface}},
  title        = {{Motor organisation of social play in children with autism}},
  url          = {{http://dx.doi.org/10.1098/rsif.2025.0302}},
  doi          = {{10.1098/rsif.2025.0302}},
  volume       = {{22}},
  year         = {{2025}},
}