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Measuring real-time performance in distributed object oriented systems

Kihl, Maria LU ; Nyberg, Christian LU and Widell, Niklas LU (1999) SPIE Performance and control of network systems III p.248-258
Abstract
The principles of distributed object oriented programming offer great possibilities for flexible architectures in multiple fields. In telecommunications, an architecture called Telecommunication Information Networking Architecture (TINA) has been developed using these very principles. It allows telecommunication services to be implemented using software objects that in turn can be executed in a location transparent way in a network. The location transparency offers great flexibility for service creation, but as the software must be executed somewhere in the network on nodes of finite capacity, performance problems can arise due to inefficient placement of objects causing either overloaded nodes or excessive and unneccesary inter-node... (More)
The principles of distributed object oriented programming offer great possibilities for flexible architectures in multiple fields. In telecommunications, an architecture called Telecommunication Information Networking Architecture (TINA) has been developed using these very principles. It allows telecommunication services to be implemented using software objects that in turn can be executed in a location transparent way in a network. The location transparency offers great flexibility for service creation, but as the software must be executed somewhere in the network on nodes of finite capacity, performance problems can arise due to inefficient placement of objects causing either overloaded nodes or excessive and unneccesary inter-node communication. To ensure good performance, various measures of load control and load balancing must be taken. We discuss how to measure the performance of a distributed object oriented system and examine two load balancing algorithms that can be used in such systems.

of finite capacity, performance problems can arise due to inefficient placement of objects causing either overloaded

nodes or excessive and unneccesary inter-node communication. To ensure good performance, various measures of

load control and load balancing must be taken. We discuss how to measure the performance of a distributed object

oriented system and examine two load balancing algorithms that can be used in such systems. (Less)
Please use this url to cite or link to this publication:
author
; and
organization
publishing date
type
Chapter in Book/Report/Conference proceeding
publication status
published
subject
host publication
Performance and control of network systems III : 20-21 September 1999, Boston, Massachusetts
editor
van der May, Robert D. and Heyman, Daniel P.
pages
248 - 258
publisher
SPIE
conference name
SPIE Performance and control of network systems III
conference dates
0001-01-02
external identifiers
  • scopus:0033348112
ISBN
0-8194-3434-5
project
Tele- och datakommunikationssystem: Performance Analysis of distributed Applications
language
English
LU publication?
yes
id
12876fb9-6c98-48cb-a55b-8658977c57cd (old id 532257)
date added to LUP
2016-04-04 10:02:02
date last changed
2022-01-29 19:42:48
@inproceedings{12876fb9-6c98-48cb-a55b-8658977c57cd,
  abstract     = {{The principles of distributed object oriented programming offer great possibilities for flexible architectures in multiple fields. In telecommunications, an architecture called Telecommunication Information Networking Architecture (TINA) has been developed using these very principles. It allows telecommunication services to be implemented using software objects that in turn can be executed in a location transparent way in a network. The location transparency offers great flexibility for service creation, but as the software must be executed somewhere in the network on nodes of finite capacity, performance problems can arise due to inefficient placement of objects causing either overloaded nodes or excessive and unneccesary inter-node communication. To ensure good performance, various measures of load control and load balancing must be taken. We discuss how to measure the performance of a distributed object oriented system and examine two load balancing algorithms that can be used in such systems.<br/><br>
of finite capacity, performance problems can arise due to inefficient placement of objects causing either overloaded<br/><br>
nodes or excessive and unneccesary inter-node communication. To ensure good performance, various measures of<br/><br>
load control and load balancing must be taken. We discuss how to measure the performance of a distributed object<br/><br>
oriented system and examine two load balancing algorithms that can be used in such systems.}},
  author       = {{Kihl, Maria and Nyberg, Christian and Widell, Niklas}},
  booktitle    = {{Performance and control of network systems III : 20-21 September 1999, Boston, Massachusetts}},
  editor       = {{van der May, Robert D. and Heyman, Daniel P.}},
  isbn         = {{0-8194-3434-5}},
  language     = {{eng}},
  pages        = {{248--258}},
  publisher    = {{SPIE}},
  title        = {{Measuring real-time performance in distributed object oriented systems}},
  url          = {{https://lup.lub.lu.se/search/files/5444640/625289.pdf}},
  year         = {{1999}},
}