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Human age and vehicle speeds affect on vehicle ingress motion pattern

Hanson, Lars LU ; Yong, L and Falkmer, T. (2007) 1st International Conference on Digital Human Modeling held at the HCI International 2007 In Digital Human Modeling (Lecture Notes in Computer Science) 4561. p.843-846
Abstract
The vehicle ingress and egress are important issues for the automotive industry, both for minimizing assembly work load and for maximizing end-users’ comfort. Digital human modeling tools are used for evaluating and visualizing these issues. The assembler and end-user are more or less performing the very same entering task if the vehicles have identical geometrical prerequisites. The major difference is the vehicle speed; an assembler is entering a vehicle slightly moving forward on the assembly line with a speed of 5 meter/minute whereas the end user’s vehicle is standing still. The human motion when entering a car is a complex biomechanical process, which affects many different body parts. Car ingress techniques, such as flopper,... (More)
The vehicle ingress and egress are important issues for the automotive industry, both for minimizing assembly work load and for maximizing end-users’ comfort. Digital human modeling tools are used for evaluating and visualizing these issues. The assembler and end-user are more or less performing the very same entering task if the vehicles have identical geometrical prerequisites. The major difference is the vehicle speed; an assembler is entering a vehicle slightly moving forward on the assembly line with a speed of 5 meter/minute whereas the end user’s vehicle is standing still. The human motion when entering a car is a complex biomechanical process, which affects many different body parts. Car ingress techniques, such as flopper, swiveler, and glider vary among humans; for which humans’ agility may be one affecting factor. Agility is affected by joint diseases, which is more frequent among older people. There are several studies regarding ingress motion patterns[1,2], but studies on the differences in car ingress motion between car assemblers and end-users, or older and younger people are rare. Thus the purpose of the present study was to compare the ingress motion between younger versus older persons, and assemblers versus end-users. (Less)
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author
organization
publishing date
type
Chapter in Book/Report/Conference proceeding
publication status
published
subject
in
Digital Human Modeling (Lecture Notes in Computer Science)
volume
4561
pages
843 - 846
publisher
Springer
conference name
1st International Conference on Digital Human Modeling held at the HCI International 2007
external identifiers
  • wos:000248099700095
  • scopus:38149071494
ISSN
1611-3349
0302-9743
ISBN
978-3-540-73318-8
DOI
10.1007/978-3-540-73321-8_95
language
English
LU publication?
yes
id
68624e2e-48e8-452f-8775-e2318a86ce98 (old id 1409928)
date added to LUP
2009-05-29 11:02:26
date last changed
2017-01-01 04:51:04
@inproceedings{68624e2e-48e8-452f-8775-e2318a86ce98,
  abstract     = {The vehicle ingress and egress are important issues for the automotive industry, both for minimizing assembly work load and for maximizing end-users’ comfort. Digital human modeling tools are used for evaluating and visualizing these issues. The assembler and end-user are more or less performing the very same entering task if the vehicles have identical geometrical prerequisites. The major difference is the vehicle speed; an assembler is entering a vehicle slightly moving forward on the assembly line with a speed of 5 meter/minute whereas the end user’s vehicle is standing still. The human motion when entering a car is a complex biomechanical process, which affects many different body parts. Car ingress techniques, such as flopper, swiveler, and glider vary among humans; for which humans’ agility may be one affecting factor. Agility is affected by joint diseases, which is more frequent among older people. There are several studies regarding ingress motion patterns[1,2], but studies on the differences in car ingress motion between car assemblers and end-users, or older and younger people are rare. Thus the purpose of the present study was to compare the ingress motion between younger versus older persons, and assemblers versus end-users.},
  author       = {Hanson, Lars and Yong, L and Falkmer, T.},
  booktitle    = {Digital Human Modeling (Lecture Notes in Computer Science)},
  isbn         = {978-3-540-73318-8},
  issn         = {1611-3349},
  language     = {eng},
  pages        = {843--846},
  publisher    = {Springer},
  title        = {Human age and vehicle speeds affect on vehicle ingress motion pattern},
  url          = {http://dx.doi.org/10.1007/978-3-540-73321-8_95},
  volume       = {4561},
  year         = {2007},
}