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Simulation heuristics for urban design

Derix, Christian ; Gamlesæter, Asmund ; Miranda, Pablo LU ; Helme, Lucy and Kropf, Karl (2012) In Communications in Computer and Information Science 242 CCIS. p.159-180
Abstract

Designing simulations for urban design not only requires explicit performance criteria of planning standards but a synthesis of implicit design objectives, that we will call 'purpose rules', with computational approaches. The former would at most lead to automation of the existing planning processes for speed and evaluation, the latter to an understanding of perceived urban qualities and their effect on the planning of cities. In order to transform purpose rules into encoded principles we argue that the focus should not be on defining parametric constraints and quantities, but on aligning the perceptual properties of the simulations with the strategies of the stakeholders (planner/ urban designer/ architect/ developer/ community). Using... (More)

Designing simulations for urban design not only requires explicit performance criteria of planning standards but a synthesis of implicit design objectives, that we will call 'purpose rules', with computational approaches. The former would at most lead to automation of the existing planning processes for speed and evaluation, the latter to an understanding of perceived urban qualities and their effect on the planning of cities. In order to transform purpose rules into encoded principles we argue that the focus should not be on defining parametric constraints and quantities, but on aligning the perceptual properties of the simulations with the strategies of the stakeholders (planner/ urban designer/ architect/ developer/ community). Using projects from the Computational Design and Research group at Aedas [CDR] as examples, this chapter will discuss how an open framework of lightweight applications with simple functionality can be integrated into the design and planning process by using computational simulations as urban design heuristics.

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author
; ; ; and
publishing date
type
Chapter in Book/Report/Conference proceeding
publication status
published
subject
keywords
Algorithm visualization, Design heuristics, Meta-heuristics, Simulation, Urban design
host publication
Digital Urban Modeling and Simulation
series title
Communications in Computer and Information Science
volume
242 CCIS
pages
22 pages
publisher
Springer-Verlag Italia s.r.l.
external identifiers
  • scopus:84905701417
ISSN
1865-0929
ISBN
9783642297571
DOI
10.1007/978-3-642-29758-8_9
language
English
LU publication?
no
id
32c9115c-c47d-413b-bb5c-1e05ebd20d0f
date added to LUP
2025-03-23 11:36:42
date last changed
2025-04-04 14:02:09
@inbook{32c9115c-c47d-413b-bb5c-1e05ebd20d0f,
  abstract     = {{<p>Designing simulations for urban design not only requires explicit performance criteria of planning standards but a synthesis of implicit design objectives, that we will call 'purpose rules', with computational approaches. The former would at most lead to automation of the existing planning processes for speed and evaluation, the latter to an understanding of perceived urban qualities and their effect on the planning of cities. In order to transform purpose rules into encoded principles we argue that the focus should not be on defining parametric constraints and quantities, but on aligning the perceptual properties of the simulations with the strategies of the stakeholders (planner/ urban designer/ architect/ developer/ community). Using projects from the Computational Design and Research group at Aedas [CDR] as examples, this chapter will discuss how an open framework of lightweight applications with simple functionality can be integrated into the design and planning process by using computational simulations as urban design heuristics.</p>}},
  author       = {{Derix, Christian and Gamlesæter, Asmund and Miranda, Pablo and Helme, Lucy and Kropf, Karl}},
  booktitle    = {{Digital Urban Modeling and Simulation}},
  isbn         = {{9783642297571}},
  issn         = {{1865-0929}},
  keywords     = {{Algorithm visualization; Design heuristics; Meta-heuristics; Simulation; Urban design}},
  language     = {{eng}},
  pages        = {{159--180}},
  publisher    = {{Springer-Verlag Italia s.r.l.}},
  series       = {{Communications in Computer and Information Science}},
  title        = {{Simulation heuristics for urban design}},
  url          = {{http://dx.doi.org/10.1007/978-3-642-29758-8_9}},
  doi          = {{10.1007/978-3-642-29758-8_9}},
  volume       = {{242 CCIS}},
  year         = {{2012}},
}