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A Cognitive Model of Visuospatial Complexity for Interactive Immersive Media Design

Kondyli, Vasiliki LU ; Bhatt, Mehul and Suchan, Jakob (2022) Society for the Cognitive Studies of the Moving Image Conference
Abstract
The development of immersive visuoauditory media brings to the fore several design challenges concerning cognitive human factors, such as visual perception, embodied interaction, and emotional engagement. With a focus on visual perception, our research emphasises a systematic study of embodied multimodal interaction in immersive settings and provides a cognitive model of visuospatial complexity through a series of behavioural studies in VR with human subjects. We report preliminary results on the effect of levels of visuospatial complexity on visuospatial attention patterns and visual search performance. The proposed methodology provides a general foundation for conducting naturalistic studies in immersive perception and interaction, e.g.,... (More)
The development of immersive visuoauditory media brings to the fore several design challenges concerning cognitive human factors, such as visual perception, embodied interaction, and emotional engagement. With a focus on visual perception, our research emphasises a systematic study of embodied multimodal interaction in immersive settings and provides a cognitive model of visuospatial complexity through a series of behavioural studies in VR with human subjects. We report preliminary results on the effect of levels of visuospatial complexity on visuospatial attention patterns and visual search performance. The proposed methodology provides a general foundation for conducting naturalistic studies in immersive perception and interaction, e.g., in the context of established paradigms such as event perception, ensemble perception, visual search and foraging, change blindness. Moreover, we posit that the demonstrated confluence of computational and behavioural studies is needed to better appreciate the complexity and spectrum of varied human-centred challenges in the design of immersive media. (Less)
Please use this url to cite or link to this publication:
author
; and
publishing date
type
Contribution to conference
publication status
published
subject
keywords
Embodied Interaction, Visual Perception, Naturalistic Studies, Immersive Media, Multimodality, Computer and Information Sciences, Data- och informationsvetenskap, Psychology (excluding Applied Psychology), Psykologi (exklusive tillämpad psykologi), Human Computer Interaction, Människa-datorinteraktion (interaktionsdesign)
conference name
Society for the Cognitive Studies of the Moving Image Conference
conference location
Gandia, Spain
conference dates
2022-06-01 - 2022-06-04
language
English
LU publication?
no
additional info
The ISBN no and other publication info will be published after the conference, June 1-4. 2022-06-10T08:21:58.873+02:00
id
374112a7-b7fc-42ac-a3dd-e57ea44ae9d3
alternative location
https://drive.google.com/file/d/1mHcYaUceM3mezzkintM2jL0MBdyVhwbq/view
date added to LUP
2024-12-18 15:17:52
date last changed
2025-04-04 13:59:57
@misc{374112a7-b7fc-42ac-a3dd-e57ea44ae9d3,
  abstract     = {{The development of immersive visuoauditory media brings to the fore several design challenges concerning cognitive human factors, such as visual perception, embodied interaction, and emotional engagement. With a focus on visual perception, our research emphasises a systematic study of embodied multimodal interaction in immersive settings and provides a cognitive model of visuospatial complexity through a series of behavioural studies in VR with human subjects. We report preliminary results on the effect of levels of visuospatial complexity on visuospatial attention patterns and visual search performance. The proposed methodology provides a general foundation for conducting naturalistic studies in immersive perception and interaction, e.g., in the context of established paradigms such as event perception, ensemble perception, visual search and foraging, change blindness. Moreover, we posit that the demonstrated confluence of computational and behavioural studies is needed to better appreciate the complexity and spectrum of varied human-centred challenges in the design of immersive media.}},
  author       = {{Kondyli, Vasiliki and Bhatt, Mehul and Suchan, Jakob}},
  keywords     = {{Embodied Interaction; Visual Perception; Naturalistic Studies; Immersive Media; Multimodality; Computer and Information Sciences; Data- och informationsvetenskap; Psychology (excluding Applied Psychology); Psykologi (exklusive tillämpad psykologi); Human Computer Interaction; Människa-datorinteraktion (interaktionsdesign)}},
  language     = {{eng}},
  title        = {{A Cognitive Model of Visuospatial Complexity for Interactive Immersive Media Design}},
  url          = {{https://drive.google.com/file/d/1mHcYaUceM3mezzkintM2jL0MBdyVhwbq/view}},
  year         = {{2022}},
}