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Structure estimation and surface triangulation of deformable objects

Svensson, Charlotte LU ; Aanaes, H and Kahl, Fredrik LU (2003) 13th Scandinavian Conference, SCIA 2003 2749. p.709-716
Abstract
A system is developed that from an image sequence of a deformable object automatically extracts features and tracks them through the sequence, estimates the non-rigid 3D structure and finally computes a surface triangulation. Also the camera motion is acquired. The object is supposed to deform according to a linear model, while the motion of the camera can be arbitrary. No domain specific prior of the object is required. For the structure estimation a two-step approach is used, where we first obtain an initial estimate of the structure and motion, and then obtain an optimal solution via a non-linear optimization scheme. The triangulation is optimized to yield a non-rigid faceted surface that well approximates the true 3D surface.
Please use this url to cite or link to this publication:
author
; and
organization
publishing date
type
Chapter in Book/Report/Conference proceeding
publication status
published
subject
host publication
Lecture Notes in Computer Science (Image Analysis, Proceedings)
volume
2749
pages
709 - 716
publisher
Springer
conference name
13th Scandinavian Conference, SCIA 2003
conference location
Halmstad, Sweden
conference dates
2003-06-29 - 2003-07-02
external identifiers
  • wos:000185178400094
  • scopus:35248890038
ISSN
1611-3349
0302-9743
ISBN
978-3-540-40601-3
language
English
LU publication?
yes
id
3a7b0653-8001-4728-afd6-ecb7de6d1bef (old id 301732)
alternative location
http://www.springerlink.com/content/9ej32lum3pfg/
date added to LUP
2016-04-01 12:22:54
date last changed
2024-01-08 18:34:00
@inproceedings{3a7b0653-8001-4728-afd6-ecb7de6d1bef,
  abstract     = {{A system is developed that from an image sequence of a deformable object automatically extracts features and tracks them through the sequence, estimates the non-rigid 3D structure and finally computes a surface triangulation. Also the camera motion is acquired. The object is supposed to deform according to a linear model, while the motion of the camera can be arbitrary. No domain specific prior of the object is required. For the structure estimation a two-step approach is used, where we first obtain an initial estimate of the structure and motion, and then obtain an optimal solution via a non-linear optimization scheme. The triangulation is optimized to yield a non-rigid faceted surface that well approximates the true 3D surface.}},
  author       = {{Svensson, Charlotte and Aanaes, H and Kahl, Fredrik}},
  booktitle    = {{Lecture Notes in Computer Science (Image Analysis, Proceedings)}},
  isbn         = {{978-3-540-40601-3}},
  issn         = {{1611-3349}},
  language     = {{eng}},
  pages        = {{709--716}},
  publisher    = {{Springer}},
  title        = {{Structure estimation and surface triangulation of deformable objects}},
  url          = {{http://www.springerlink.com/content/9ej32lum3pfg/}},
  volume       = {{2749}},
  year         = {{2003}},
}