Structure estimation and surface triangulation of deformable objects
(2003) 13th Scandinavian Conference, SCIA 2003 2749. p.709-716- Abstract
- A system is developed that from an image sequence of a deformable object automatically extracts features and tracks them through the sequence, estimates the non-rigid 3D structure and finally computes a surface triangulation. Also the camera motion is acquired. The object is supposed to deform according to a linear model, while the motion of the camera can be arbitrary. No domain specific prior of the object is required. For the structure estimation a two-step approach is used, where we first obtain an initial estimate of the structure and motion, and then obtain an optimal solution via a non-linear optimization scheme. The triangulation is optimized to yield a non-rigid faceted surface that well approximates the true 3D surface.
Please use this url to cite or link to this publication:
https://lup.lub.lu.se/record/301732
- author
- Svensson, Charlotte LU ; Aanaes, H and Kahl, Fredrik LU
- organization
- publishing date
- 2003
- type
- Chapter in Book/Report/Conference proceeding
- publication status
- published
- subject
- host publication
- Lecture Notes in Computer Science (Image Analysis, Proceedings)
- volume
- 2749
- pages
- 709 - 716
- publisher
- Springer
- conference name
- 13th Scandinavian Conference, SCIA 2003
- conference location
- Halmstad, Sweden
- conference dates
- 2003-06-29 - 2003-07-02
- external identifiers
-
- wos:000185178400094
- scopus:35248890038
- ISSN
- 1611-3349
- 0302-9743
- ISBN
- 978-3-540-40601-3
- language
- English
- LU publication?
- yes
- id
- 3a7b0653-8001-4728-afd6-ecb7de6d1bef (old id 301732)
- alternative location
- http://www.springerlink.com/content/9ej32lum3pfg/
- date added to LUP
- 2016-04-01 12:22:54
- date last changed
- 2025-01-02 15:56:15
@inproceedings{3a7b0653-8001-4728-afd6-ecb7de6d1bef, abstract = {{A system is developed that from an image sequence of a deformable object automatically extracts features and tracks them through the sequence, estimates the non-rigid 3D structure and finally computes a surface triangulation. Also the camera motion is acquired. The object is supposed to deform according to a linear model, while the motion of the camera can be arbitrary. No domain specific prior of the object is required. For the structure estimation a two-step approach is used, where we first obtain an initial estimate of the structure and motion, and then obtain an optimal solution via a non-linear optimization scheme. The triangulation is optimized to yield a non-rigid faceted surface that well approximates the true 3D surface.}}, author = {{Svensson, Charlotte and Aanaes, H and Kahl, Fredrik}}, booktitle = {{Lecture Notes in Computer Science (Image Analysis, Proceedings)}}, isbn = {{978-3-540-40601-3}}, issn = {{1611-3349}}, language = {{eng}}, pages = {{709--716}}, publisher = {{Springer}}, title = {{Structure estimation and surface triangulation of deformable objects}}, url = {{http://www.springerlink.com/content/9ej32lum3pfg/}}, volume = {{2749}}, year = {{2003}}, }