Skip to main content

Lund University Publications

LUND UNIVERSITY LIBRARIES

An automatic approach for the classification of ancient clay statuettes based on heads features recognition

Scalas, A. ; Vassallo, V. LU ; Mortara, M. ; Spagnuolo, M. and Hermon, S. (2019) 2019 Eurographics Workshop on Graphics and Cultural Heritage, GCH 2019 In GCH 2019 - Eurographics Workshop on Graphics and Cultural Heritage p.79-82
Abstract

In recent years, quantitative approaches based on mathematical theories and ICT tools, known under the terms of digital, computational, and virtual archaeology, are more and more involved in the traditional archaeological research. In this paper, we apply shape analysis techniques to 3D digital replicas of archaeological findings to support their interpretation. In particular, our study focuses on a collection of small terracotta figurines from the ancient sanctuary of Ayia Irini, Cyprus, and it aims at re-analysing the material utilising a quantitative approach. We experiment state of the art techniques (meshSIFT and DBSCAN) to cluster statuettes according to the similarity of their heads, to investigate their production process.

Please use this url to cite or link to this publication:
author
; ; ; and
organization
publishing date
type
Chapter in Book/Report/Conference proceeding
publication status
published
subject
host publication
GCH 2019 - Eurographics Workshop on Graphics and Cultural Heritage
series title
GCH 2019 - Eurographics Workshop on Graphics and Cultural Heritage
editor
Rizvic, Selma and Rodriguez-Echavarria, Karina
pages
4 pages
publisher
Eurographics - European Association for Computer Graphics
conference name
2019 Eurographics Workshop on Graphics and Cultural Heritage, GCH 2019
conference location
Sarajevo, Bosnia and Herzegovina
conference dates
2019-11-06 - 2019-11-09
external identifiers
  • scopus:85087336473
ISBN
9783038680826
DOI
10.2312/gch.20191352
language
English
LU publication?
yes
id
4a20293c-1654-4055-aeef-351021193207
date added to LUP
2020-07-20 13:13:10
date last changed
2023-10-09 11:40:55
@inproceedings{4a20293c-1654-4055-aeef-351021193207,
  abstract     = {{<p>In recent years, quantitative approaches based on mathematical theories and ICT tools, known under the terms of digital, computational, and virtual archaeology, are more and more involved in the traditional archaeological research. In this paper, we apply shape analysis techniques to 3D digital replicas of archaeological findings to support their interpretation. In particular, our study focuses on a collection of small terracotta figurines from the ancient sanctuary of Ayia Irini, Cyprus, and it aims at re-analysing the material utilising a quantitative approach. We experiment state of the art techniques (meshSIFT and DBSCAN) to cluster statuettes according to the similarity of their heads, to investigate their production process.</p>}},
  author       = {{Scalas, A. and Vassallo, V. and Mortara, M. and Spagnuolo, M. and Hermon, S.}},
  booktitle    = {{GCH 2019 - Eurographics Workshop on Graphics and Cultural Heritage}},
  editor       = {{Rizvic, Selma and Rodriguez-Echavarria, Karina}},
  isbn         = {{9783038680826}},
  language     = {{eng}},
  pages        = {{79--82}},
  publisher    = {{Eurographics - European Association for Computer Graphics}},
  series       = {{GCH 2019 - Eurographics Workshop on Graphics and Cultural Heritage}},
  title        = {{An automatic approach for the classification of ancient clay statuettes based on heads features recognition}},
  url          = {{http://dx.doi.org/10.2312/gch.20191352}},
  doi          = {{10.2312/gch.20191352}},
  year         = {{2019}},
}