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From Simulations to Simulacra of War : Game Scenarios in Cyberwar Exercises

Cristiano, Fabio LU (2018) In Journal of War and Culture Studies 11(1). p.22-37
Abstract

This article explores the underlying culture of war sustaining the setting of scenarios within cyberwar games. In particular, it engages with the question of how to simulate a phenomenon that, due to its remoteness, possesses an ambivalent relation to reality. Looking at scenarios of major national and international cyberwar games as illustrations, this article, first, engages with the modes of existence of simulated cyberwar through the conceptual prisms of copy/original and simulation/simulacra. It then explores how these scenarios frame cyberwar in relation to cyberwarfare scholarship and legislations. It then sheds light on how, through operational exercises, these scenarios ultimately reproduce cyberwar as an imagined cultural... (More)

This article explores the underlying culture of war sustaining the setting of scenarios within cyberwar games. In particular, it engages with the question of how to simulate a phenomenon that, due to its remoteness, possesses an ambivalent relation to reality. Looking at scenarios of major national and international cyberwar games as illustrations, this article, first, engages with the modes of existence of simulated cyberwar through the conceptual prisms of copy/original and simulation/simulacra. It then explores how these scenarios frame cyberwar in relation to cyberwarfare scholarship and legislations. It then sheds light on how, through operational exercises, these scenarios ultimately reproduce cyberwar as an imagined cultural artifact.

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Please use this url to cite or link to this publication:
author
organization
publishing date
type
Contribution to journal
publication status
published
subject
keywords
cyberwar, remoteness, simulacra, simulation, war games
in
Journal of War and Culture Studies
volume
11
issue
1
pages
16 pages
external identifiers
  • scopus:85042145064
ISSN
1752-6272
DOI
10.1080/17526272.2017.1416761
language
English
LU publication?
yes
id
55f87caf-2c97-4a54-ace4-1b20f52c7cb7
date added to LUP
2018-03-07 10:25:32
date last changed
2018-05-29 11:15:24
@article{55f87caf-2c97-4a54-ace4-1b20f52c7cb7,
  abstract     = {<p>This article explores the underlying culture of war sustaining the setting of scenarios within cyberwar games. In particular, it engages with the question of how to simulate a phenomenon that, due to its remoteness, possesses an ambivalent relation to reality. Looking at scenarios of major national and international cyberwar games as illustrations, this article, first, engages with the modes of existence of simulated cyberwar through the conceptual prisms of copy/original and simulation/simulacra. It then explores how these scenarios frame cyberwar in relation to cyberwarfare scholarship and legislations. It then sheds light on how, through operational exercises, these scenarios ultimately reproduce cyberwar as an imagined cultural artifact.</p>},
  author       = {Cristiano, Fabio},
  issn         = {1752-6272},
  keyword      = {cyberwar,remoteness,simulacra,simulation,war games},
  language     = {eng},
  month        = {01},
  number       = {1},
  pages        = {22--37},
  series       = {Journal of War and Culture Studies},
  title        = {From Simulations to Simulacra of War : Game Scenarios in Cyberwar Exercises},
  url          = {http://dx.doi.org/10.1080/17526272.2017.1416761},
  volume       = {11},
  year         = {2018},
}