A Model of Software Prototyping based on a Systematic Map
(2021) p.1-11- Abstract
- Background: Prototyping is an established practice for user interface design and for requirements engineering within agile software development, even so there is a lack of theory on prototyping. Aims: The main research objective is to provide a means to categorise prototyping instances, in order to enable comparison and reflection of prototyping practices. Method: We have performed a systematic mapping study of methodological aspects of prototyping consisting of thirty-three primary studies upon which we designed a model of prototyping that was validated through a focus group at a case company. Results: Our model consists of four aspects of prototyping, namely purpose, prototype scope, prototype use, and exploration strategy. This model... (More)
- Background: Prototyping is an established practice for user interface design and for requirements engineering within agile software development, even so there is a lack of theory on prototyping. Aims: The main research objective is to provide a means to categorise prototyping instances, in order to enable comparison and reflection of prototyping practices. Method: We have performed a systematic mapping study of methodological aspects of prototyping consisting of thirty-three primary studies upon which we designed a model of prototyping that was validated through a focus group at a case company. Results: Our model consists of four aspects of prototyping, namely purpose, prototype scope, prototype use, and exploration strategy. This model supported the focus group participants in discussing prototyping practices by considering concrete prototyping instances in terms of the concepts provided by our model. Conclusions: The model can be used to categorise prototyping instances and can support practitioners in reflecting on their prototyping practices. Our study provides a starting point for further research on prototyping and into how the practice can be applied more cost-effectively to elicit, validate, and communicate requirements. (Less)
Please use this url to cite or link to this publication:
https://lup.lub.lu.se/record/5b74794d-d78d-4500-a434-dcc75e504350
- author
- Bjarnason, Elizabeth LU ; Lang, Franz and Mjöberg, Alexander
- organization
- publishing date
- 2021-10
- type
- Chapter in Book/Report/Conference proceeding
- publication status
- published
- subject
- keywords
- Requirements Engineering, Prototyping, Systematic mapping study
- host publication
- 15th ACM/IEEE International Symposium on Empirical Software Engineering and Measurement (ESEM)
- article number
- 3
- pages
- 12 pages
- publisher
- Association for Computing Machinery (ACM)
- external identifiers
-
- scopus:85117917756
- DOI
- 10.1145/3475716.3475772
- project
- ELLIIT: Efficient Business Prototyping in Software Startups
- language
- English
- LU publication?
- yes
- id
- 5b74794d-d78d-4500-a434-dcc75e504350
- date added to LUP
- 2021-08-19 13:10:46
- date last changed
- 2023-09-26 23:18:57
@inproceedings{5b74794d-d78d-4500-a434-dcc75e504350, abstract = {{Background: Prototyping is an established practice for user interface design and for requirements engineering within agile software development, even so there is a lack of theory on prototyping. Aims: The main research objective is to provide a means to categorise prototyping instances, in order to enable comparison and reflection of prototyping practices. Method: We have performed a systematic mapping study of methodological aspects of prototyping consisting of thirty-three primary studies upon which we designed a model of prototyping that was validated through a focus group at a case company. Results: Our model consists of four aspects of prototyping, namely purpose, prototype scope, prototype use, and exploration strategy. This model supported the focus group participants in discussing prototyping practices by considering concrete prototyping instances in terms of the concepts provided by our model. Conclusions: The model can be used to categorise prototyping instances and can support practitioners in reflecting on their prototyping practices. Our study provides a starting point for further research on prototyping and into how the practice can be applied more cost-effectively to elicit, validate, and communicate requirements.}}, author = {{Bjarnason, Elizabeth and Lang, Franz and Mjöberg, Alexander}}, booktitle = {{15th ACM/IEEE International Symposium on Empirical Software Engineering and Measurement (ESEM)}}, keywords = {{Requirements Engineering; Prototyping; Systematic mapping study}}, language = {{eng}}, pages = {{1--11}}, publisher = {{Association for Computing Machinery (ACM)}}, title = {{A Model of Software Prototyping based on a Systematic Map}}, url = {{http://dx.doi.org/10.1145/3475716.3475772}}, doi = {{10.1145/3475716.3475772}}, year = {{2021}}, }