Introducing empirical software engineering methods in education
(2002) Proceedings of CSEE&T 2002. 15th Conference on Software Engineering Education and Training p.170-179- Abstract
- Empirical methods are important in software engineering. It is important to be able to evaluate new techniques and methods in a structured way before they are introduced in the software process. This paper presents how empirical methods may be taught by letting students take part in the execution and analysis of empirical investigations in projects. The projects that the students carry out include a role-play where teachers play the roles of managers for the students and responsible for ordering the work of the students. It is found that the project is well received and that it is probable that the students reach the related learning objectives of the course
Please use this url to cite or link to this publication:
https://lup.lub.lu.se/record/610672
- author
- Höst, Martin LU
- organization
- publishing date
- 2002
- type
- Chapter in Book/Report/Conference proceeding
- publication status
- published
- subject
- keywords
- educational course, software engineering, software process, role-play, learning objectives, project assignment
- host publication
- Proceedings 15th Conference on Software Engineering Education and Training (CSEE&T 2002)
- pages
- 170 - 179
- publisher
- IEEE - Institute of Electrical and Electronics Engineers Inc.
- conference name
- Proceedings of CSEE&T 2002. 15th Conference on Software Engineering Education and Training
- conference location
- Covington, KY, United States
- conference dates
- 2002-02-25 - 2002-02-27
- external identifiers
-
- wos:000175297800020
- scopus:84878879313
- ISBN
- 0-7695-1515-0
- DOI
- 10.1109/CSEE.2002.995209
- language
- English
- LU publication?
- yes
- id
- c92895f1-da11-4bb9-a504-938af7392160 (old id 610672)
- date added to LUP
- 2016-04-04 12:03:59
- date last changed
- 2022-04-08 08:13:08
@inproceedings{c92895f1-da11-4bb9-a504-938af7392160, abstract = {{Empirical methods are important in software engineering. It is important to be able to evaluate new techniques and methods in a structured way before they are introduced in the software process. This paper presents how empirical methods may be taught by letting students take part in the execution and analysis of empirical investigations in projects. The projects that the students carry out include a role-play where teachers play the roles of managers for the students and responsible for ordering the work of the students. It is found that the project is well received and that it is probable that the students reach the related learning objectives of the course}}, author = {{Höst, Martin}}, booktitle = {{Proceedings 15th Conference on Software Engineering Education and Training (CSEE&T 2002)}}, isbn = {{0-7695-1515-0}}, keywords = {{educational course; software engineering; software process; role-play; learning objectives; project assignment}}, language = {{eng}}, pages = {{170--179}}, publisher = {{IEEE - Institute of Electrical and Electronics Engineers Inc.}}, title = {{Introducing empirical software engineering methods in education}}, url = {{https://lup.lub.lu.se/search/files/76538251/cseet02.pdf}}, doi = {{10.1109/CSEE.2002.995209}}, year = {{2002}}, }