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Implementing an embedded GPU language by combining translation and generation

Lejdfors, Calle LU and Ohlsson, Lennart LU (2006) 2006 ACM Symposium on Applied Computing 2. p.1610-1614
Abstract
Dynamic languages typically allow programs to be written at a very high level of abstraction. But their dynamic nature makes it very hard to compile such languages, meaning that a price has to be paid in terms of performance. However under certain restricted conditions compilation is possible. In this paper we describe how a domain specific language for image processing in Python can be compiled for execution on high speed graphics processing units. Previous work on similar problems have used either translative or generative compilation methods, each of which has its limitations. We propose a strategy which combine these two methods thereby achieving the benefits of both. Copyright 2006 ACM.
Please use this url to cite or link to this publication:
author
and
organization
publishing date
type
Chapter in Book/Report/Conference proceeding
publication status
published
subject
keywords
Graphics processing units (GPU), Compilation, Dynamic languages, Generative techniques
host publication
Proceedings of the ACM Symposium on Applied Computing
volume
2
pages
1610 - 1614
publisher
Association for Computing Machinery (ACM)
conference name
2006 ACM Symposium on Applied Computing
conference location
Dijon, France
conference dates
2006-04-23 - 2006-04-27
external identifiers
  • scopus:33751050638
ISBN
1595931082
DOI
10.1145/1141277.1141654
language
English
LU publication?
yes
id
aa1129c9-7127-40a5-b19c-2a540b6d46ef (old id 617278)
date added to LUP
2016-04-04 11:51:24
date last changed
2022-01-29 22:31:09
@inproceedings{aa1129c9-7127-40a5-b19c-2a540b6d46ef,
  abstract     = {{Dynamic languages typically allow programs to be written at a very high level of abstraction. But their dynamic nature makes it very hard to compile such languages, meaning that a price has to be paid in terms of performance. However under certain restricted conditions compilation is possible. In this paper we describe how a domain specific language for image processing in Python can be compiled for execution on high speed graphics processing units. Previous work on similar problems have used either translative or generative compilation methods, each of which has its limitations. We propose a strategy which combine these two methods thereby achieving the benefits of both. Copyright 2006 ACM.}},
  author       = {{Lejdfors, Calle and Ohlsson, Lennart}},
  booktitle    = {{Proceedings of the ACM Symposium on Applied Computing}},
  isbn         = {{1595931082}},
  keywords     = {{Graphics processing units (GPU); Compilation; Dynamic languages; Generative techniques}},
  language     = {{eng}},
  pages        = {{1610--1614}},
  publisher    = {{Association for Computing Machinery (ACM)}},
  title        = {{Implementing an embedded GPU language by combining translation and generation}},
  url          = {{http://dx.doi.org/10.1145/1141277.1141654}},
  doi          = {{10.1145/1141277.1141654}},
  volume       = {{2}},
  year         = {{2006}},
}