Palpability Support Demonstrated
(2007) nternational Conference, EUC 2007 4808. p.294-308- Abstract
- In ubiquitous computing, as more and more devices are embedded into the environment, there is a risk that the user loses the understanding of the system. In normal use this is not always a problem, but when breakdowns occur it is crucial that the user understands the system to be able to handle the situation. The concept of palpable computing, introduced by the PalCom project, denotes systems which support such understandability. In PalCom, a set of prototype scenarios provide input for an open software architecture and a conceptual framework for palpable computing. One of these prototype scenarios is based on the Active Surfaces concept in which therapists rehabilitate physically and mentally impaired children by means of an activity that... (More)
- In ubiquitous computing, as more and more devices are embedded into the environment, there is a risk that the user loses the understanding of the system. In normal use this is not always a problem, but when breakdowns occur it is crucial that the user understands the system to be able to handle the situation. The concept of palpable computing, introduced by the PalCom project, denotes systems which support such understandability. In PalCom, a set of prototype scenarios provide input for an open software architecture and a conceptual framework for palpable computing. One of these prototype scenarios is based on the Active Surfaces concept in which therapists rehabilitate physically and mentally impaired children by means of an activity that stimulates the children both physically and cognitively.
In this paper we demonstrate how palpability can be supported in a prototype of the Active Surfaces. Services on the tiles have been developed using the PalCom service framework that allows them to be combined into PalCom assemblies. The support for palpability is shown by examples of use scenarios from the work of the therapist who can inspect and alter the runtime state of the tiles to change their configuration and cope with breakdown situations. The prototype implementation runs on a standard PC simulating the network layer and a first reference implementation has been made on the target embedded platform. (Less)
Please use this url to cite or link to this publication:
https://lup.lub.lu.se/record/921807
- author
- Brønsted, Jeppe ; Grönvall, Erik and Svensson Fors, David LU
- organization
- publishing date
- 2007
- type
- Chapter in Book/Report/Conference proceeding
- publication status
- published
- subject
- keywords
- ubiquitous computing, Palpable computing, middleware, services, assemblies, simulation framework, inspection
- host publication
- Embedded and Ubiquitous Computing/Lecture Notes in Computer Science
- editor
- Kuo, Tei-Wei ; Sha, Edwin ; Guo, Minyi ; Yang, Lawrence T. and Shao, Zili
- volume
- 4808
- pages
- 15 pages
- publisher
- Springer
- conference name
- nternational Conference, EUC 2007
- conference location
- Taipei, Taiwan
- conference dates
- 2007-12-17 - 2007-12-20
- external identifiers
-
- scopus:38149051517
- ISSN
- 0302-9743
- 1611-3349
- ISBN
- 978-3-540-77091-6
- DOI
- 10.1007/978-3-540-77092-3_26
- project
- PalCom
- language
- English
- LU publication?
- yes
- id
- fc4c4d11-7d78-4cb6-a219-b72dd90b3957 (old id 921807)
- date added to LUP
- 2016-04-01 12:29:51
- date last changed
- 2025-01-02 20:06:54
@inproceedings{fc4c4d11-7d78-4cb6-a219-b72dd90b3957, abstract = {{In ubiquitous computing, as more and more devices are embedded into the environment, there is a risk that the user loses the understanding of the system. In normal use this is not always a problem, but when breakdowns occur it is crucial that the user understands the system to be able to handle the situation. The concept of palpable computing, introduced by the PalCom project, denotes systems which support such understandability. In PalCom, a set of prototype scenarios provide input for an open software architecture and a conceptual framework for palpable computing. One of these prototype scenarios is based on the Active Surfaces concept in which therapists rehabilitate physically and mentally impaired children by means of an activity that stimulates the children both physically and cognitively.<br/><br> <br/><br> In this paper we demonstrate how palpability can be supported in a prototype of the Active Surfaces. Services on the tiles have been developed using the PalCom service framework that allows them to be combined into PalCom assemblies. The support for palpability is shown by examples of use scenarios from the work of the therapist who can inspect and alter the runtime state of the tiles to change their configuration and cope with breakdown situations. The prototype implementation runs on a standard PC simulating the network layer and a first reference implementation has been made on the target embedded platform.}}, author = {{Brønsted, Jeppe and Grönvall, Erik and Svensson Fors, David}}, booktitle = {{Embedded and Ubiquitous Computing/Lecture Notes in Computer Science}}, editor = {{Kuo, Tei-Wei and Sha, Edwin and Guo, Minyi and Yang, Lawrence T. and Shao, Zili}}, isbn = {{978-3-540-77091-6}}, issn = {{0302-9743}}, keywords = {{ubiquitous computing; Palpable computing; middleware; services; assemblies; simulation framework; inspection}}, language = {{eng}}, pages = {{294--308}}, publisher = {{Springer}}, title = {{Palpability Support Demonstrated}}, url = {{https://lup.lub.lu.se/search/files/2947382/921815.pdf}}, doi = {{10.1007/978-3-540-77092-3_26}}, volume = {{4808}}, year = {{2007}}, }