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Palpability Support Demonstrated

Brønsted, Jeppe; Grönvall, Erik and Svensson Fors, David LU (2007) nternational Conference, EUC 2007 In Embedded and Ubiquitous Computing/Lecture Notes in Computer Science 4808. p.294-308
Abstract
In ubiquitous computing, as more and more devices are embedded into the environment, there is a risk that the user loses the understanding of the system. In normal use this is not always a problem, but when breakdowns occur it is crucial that the user understands the system to be able to handle the situation. The concept of palpable computing, introduced by the PalCom project, denotes systems which support such understandability. In PalCom, a set of prototype scenarios provide input for an open software architecture and a conceptual framework for palpable computing. One of these prototype scenarios is based on the Active Surfaces concept in which therapists rehabilitate physically and mentally impaired children by means of an activity that... (More)
In ubiquitous computing, as more and more devices are embedded into the environment, there is a risk that the user loses the understanding of the system. In normal use this is not always a problem, but when breakdowns occur it is crucial that the user understands the system to be able to handle the situation. The concept of palpable computing, introduced by the PalCom project, denotes systems which support such understandability. In PalCom, a set of prototype scenarios provide input for an open software architecture and a conceptual framework for palpable computing. One of these prototype scenarios is based on the Active Surfaces concept in which therapists rehabilitate physically and mentally impaired children by means of an activity that stimulates the children both physically and cognitively.



In this paper we demonstrate how palpability can be supported in a prototype of the Active Surfaces. Services on the tiles have been developed using the PalCom service framework that allows them to be combined into PalCom assemblies. The support for palpability is shown by examples of use scenarios from the work of the therapist who can inspect and alter the runtime state of the tiles to change their configuration and cope with breakdown situations. The prototype implementation runs on a standard PC simulating the network layer and a first reference implementation has been made on the target embedded platform. (Less)
Please use this url to cite or link to this publication:
author
organization
publishing date
type
Chapter in Book/Report/Conference proceeding
publication status
published
subject
keywords
ubiquitous computing, Palpable computing, middleware, services, assemblies, simulation framework, inspection
in
Embedded and Ubiquitous Computing/Lecture Notes in Computer Science
editor
Kuo, Tei-Wei; Sha, Edwin; Guo, Minyi; Yang, Lawrence T.; Shao, Zili; ; ; ; and
volume
4808
pages
15 pages
publisher
Springer
conference name
nternational Conference, EUC 2007
external identifiers
  • scopus:38149051517
ISSN
1611-3349
0302-9743
ISBN
978-3-540-77091-6
DOI
10.1007/978-3-540-77092-3_26
project
PalCom
language
English
LU publication?
yes
id
fc4c4d11-7d78-4cb6-a219-b72dd90b3957 (old id 921807)
date added to LUP
2008-01-11 09:11:52
date last changed
2017-02-19 03:40:13
@inproceedings{fc4c4d11-7d78-4cb6-a219-b72dd90b3957,
  abstract     = {In ubiquitous computing, as more and more devices are embedded into the environment, there is a risk that the user loses the understanding of the system. In normal use this is not always a problem, but when breakdowns occur it is crucial that the user understands the system to be able to handle the situation. The concept of palpable computing, introduced by the PalCom project, denotes systems which support such understandability. In PalCom, a set of prototype scenarios provide input for an open software architecture and a conceptual framework for palpable computing. One of these prototype scenarios is based on the Active Surfaces concept in which therapists rehabilitate physically and mentally impaired children by means of an activity that stimulates the children both physically and cognitively.<br/><br>
<br/><br>
In this paper we demonstrate how palpability can be supported in a prototype of the Active Surfaces. Services on the tiles have been developed using the PalCom service framework that allows them to be combined into PalCom assemblies. The support for palpability is shown by examples of use scenarios from the work of the therapist who can inspect and alter the runtime state of the tiles to change their configuration and cope with breakdown situations. The prototype implementation runs on a standard PC simulating the network layer and a first reference implementation has been made on the target embedded platform.},
  author       = {Brønsted, Jeppe and Grönvall, Erik and Svensson Fors, David},
  booktitle    = {Embedded and Ubiquitous Computing/Lecture Notes in Computer Science},
  editor       = {Kuo, Tei-Wei and Sha, Edwin and Guo, Minyi and Yang, Lawrence T. and Shao, Zili},
  isbn         = {978-3-540-77091-6},
  issn         = {1611-3349},
  keyword      = {ubiquitous computing,Palpable computing,middleware,services,assemblies,simulation framework,inspection},
  language     = {eng},
  pages        = {294--308},
  publisher    = {Springer},
  title        = {Palpability Support Demonstrated},
  url          = {http://dx.doi.org/10.1007/978-3-540-77092-3_26},
  volume       = {4808},
  year         = {2007},
}