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An integrated approach to Archaeology: From the Fieldwork to Virtual Reality Systems

Forte, Maurizio ; Pescarin, Sofia ; Pietroni, Eva and Dell'Unto, Nicolo LU orcid (2010) Computer Applications and Quantitative Methods in Archaeology p.325-334
Abstract
The visualisation of an archaeological landscape passes through its representation, interpretation and reconstruction. Its

various and complex aspects can be described just through an integrated approach of disciplines, data and technologies.

Two directions have been undertaken by our research team: a narrative approach and a geographical-spatial one. The

narrative approach to cultural data is focused more on graphic and photo realistic scene generation, using software such

as 3DStudio Max and Virtools, which allow interactive, game-like quality applications for the web and Virtual Reality.

The work is based on the creation of complex behaviours inside the virtual worlds in order to stress the... (More)
The visualisation of an archaeological landscape passes through its representation, interpretation and reconstruction. Its

various and complex aspects can be described just through an integrated approach of disciplines, data and technologies.

Two directions have been undertaken by our research team: a narrative approach and a geographical-spatial one. The

narrative approach to cultural data is focused more on graphic and photo realistic scene generation, using software such

as 3DStudio Max and Virtools, which allow interactive, game-like quality applications for the web and Virtual Reality.

The work is based on the creation of complex behaviours inside the virtual worlds in order to stress the communication

through different types of narration (story-telling). (Less)
Please use this url to cite or link to this publication:
author
; ; and
publishing date
type
Chapter in Book/Report/Conference proceeding
publication status
published
subject
keywords
Virtual Heritage, Story Telling, Communication, Archaeological Landscape Reconstruction
host publication
“Beyond the Artifact. Digital Interpretation of the Past”, Proceedings of CAA 2004
editor
Nicolucci, Franco and Hermon, Sorin
pages
325 - 334
conference name
Computer Applications and Quantitative Methods in Archaeology
conference location
Prato, Italy
conference dates
0001-01-02
ISBN
9789639911109
language
English
LU publication?
no
id
cc718607-bfc5-4105-bdb5-118652378fc9 (old id 1788778)
date added to LUP
2016-04-04 14:35:12
date last changed
2020-05-27 15:30:49
@inproceedings{cc718607-bfc5-4105-bdb5-118652378fc9,
  abstract     = {{The visualisation of an archaeological landscape passes through its representation, interpretation and reconstruction. Its<br/><br>
various and complex aspects can be described just through an integrated approach of disciplines, data and technologies.<br/><br>
Two directions have been undertaken by our research team: a narrative approach and a geographical-spatial one. The<br/><br>
narrative approach to cultural data is focused more on graphic and photo realistic scene generation, using software such<br/><br>
as 3DStudio Max and Virtools, which allow interactive, game-like quality applications for the web and Virtual Reality.<br/><br>
The work is based on the creation of complex behaviours inside the virtual worlds in order to stress the communication<br/><br>
through different types of narration (story-telling).}},
  author       = {{Forte, Maurizio and Pescarin, Sofia and Pietroni, Eva and Dell'Unto, Nicolo}},
  booktitle    = {{“Beyond the Artifact. Digital Interpretation of the Past”, Proceedings of CAA 2004}},
  editor       = {{Nicolucci, Franco and Hermon, Sorin}},
  isbn         = {{9789639911109}},
  keywords     = {{Virtual Heritage; Story Telling; Communication; Archaeological Landscape Reconstruction}},
  language     = {{eng}},
  pages        = {{325--334}},
  title        = {{An integrated approach to Archaeology: From the Fieldwork to Virtual Reality Systems}},
  year         = {{2010}},
}