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Accessibility within Inflight Entertainment

Eriksson, Max LU and Svensson, Johan LU (2017) MAMM01 20171
Ergonomics and Aerosol Technology
Abstract
Flying is a stressful and demanding task for many passengers, where airlines
are always in the search for new technologies and methods to make the expe-
rience more comfortable and stimulating.
In this thesis, we have evaluated accessibility support within
in-flight-entertainment systems available in the market today. The focus has
beenonusabilityforuserswithreducedornovision. Interactivetext-to-speech
prototypeswithphysicalremotesweredevelopedtoevaluatedifferentmethods
of interaction. User centred design has been a key factor during the process
where testing and development has been alternated with an iterative approach.
The results from our prototype showed an overall positive feedback. Al-
though, the fact that the haptic... (More)
Flying is a stressful and demanding task for many passengers, where airlines
are always in the search for new technologies and methods to make the expe-
rience more comfortable and stimulating.
In this thesis, we have evaluated accessibility support within
in-flight-entertainment systems available in the market today. The focus has
beenonusabilityforuserswithreducedornovision. Interactivetext-to-speech
prototypeswithphysicalremotesweredevelopedtoevaluatedifferentmethods
of interaction. User centred design has been a key factor during the process
where testing and development has been alternated with an iterative approach.
The results from our prototype showed an overall positive feedback. Al-
though, the fact that the haptic feedback in large extent became unnoticed be-
cause of the high cognitive load from the text-to-speech information had great
impact on the final result. Another important learning is how the digital tools
within accessibility has improved and can enable, an otherwise impossible in-
teraction, when implemented correctly. (Less)
Please use this url to cite or link to this publication:
author
Eriksson, Max LU and Svensson, Johan LU
supervisor
organization
course
MAMM01 20171
year
type
H2 - Master's Degree (Two Years)
subject
keywords
Accessibility, In-Flight-Entertainment, User Centred Design, Noodl, Text- To-Speech
language
English
id
8918669
date added to LUP
2017-06-26 12:22:51
date last changed
2017-06-26 12:22:51
@misc{8918669,
  abstract     = {{Flying is a stressful and demanding task for many passengers, where airlines
are always in the search for new technologies and methods to make the expe-
rience more comfortable and stimulating.
In this thesis, we have evaluated accessibility support within
in-flight-entertainment systems available in the market today. The focus has
beenonusabilityforuserswithreducedornovision. Interactivetext-to-speech
prototypeswithphysicalremotesweredevelopedtoevaluatedifferentmethods
of interaction. User centred design has been a key factor during the process
where testing and development has been alternated with an iterative approach.
The results from our prototype showed an overall positive feedback. Al-
though, the fact that the haptic feedback in large extent became unnoticed be-
cause of the high cognitive load from the text-to-speech information had great
impact on the final result. Another important learning is how the digital tools
within accessibility has improved and can enable, an otherwise impossible in-
teraction, when implemented correctly.}},
  author       = {{Eriksson, Max and Svensson, Johan}},
  language     = {{eng}},
  note         = {{Student Paper}},
  title        = {{Accessibility within Inflight Entertainment}},
  year         = {{2017}},
}