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Designing and evaluating a free weight training application

Rudberg, Joakim LU and Motylinska, Dominika LU (2021) MAMM01 20202
Ergonomics and Aerosol Technology
Abstract
Physical activity plays a significant role in people's health, and the market for fitness apps is today a large growing market. This thesis work was conducted in conjunction with Advagym, Sony's connected gym solution that tracks activity using IoT sensors mounted on fitness machines to log detected exercises in a smartphone app.

This work examines how to extend Advagym to include free weight training using multi-camera positioning. A human-centred design process has been applied to study use situations and create prototypes through several iterations, finally resulting in three smartphone apps. The apps are structured in three different ways regarding the amount of interaction, control and accuracy they provide when tracking and... (More)
Physical activity plays a significant role in people's health, and the market for fitness apps is today a large growing market. This thesis work was conducted in conjunction with Advagym, Sony's connected gym solution that tracks activity using IoT sensors mounted on fitness machines to log detected exercises in a smartphone app.

This work examines how to extend Advagym to include free weight training using multi-camera positioning. A human-centred design process has been applied to study use situations and create prototypes through several iterations, finally resulting in three smartphone apps. The apps are structured in three different ways regarding the amount of interaction, control and accuracy they provide when tracking and logging training with free weights. Lastly, comparative usability testing was performed with 18 participants to examine how fitness data is valuable to users and what level of interaction provides the best user experience. (Less)
Please use this url to cite or link to this publication:
author
Rudberg, Joakim LU and Motylinska, Dominika LU
supervisor
organization
course
MAMM01 20202
year
type
H2 - Master's Degree (Two Years)
subject
keywords
Interaction Design, User Experience (UX), Internet of Things (IoT), Multi- Camera Positioning, Fitness Apps
language
English
id
9039864
date added to LUP
2021-02-08 11:13:56
date last changed
2021-02-08 11:13:56
@misc{9039864,
  abstract     = {{Physical activity plays a significant role in people's health, and the market for fitness apps is today a large growing market. This thesis work was conducted in conjunction with Advagym, Sony's connected gym solution that tracks activity using IoT sensors mounted on fitness machines to log detected exercises in a smartphone app. 

This work examines how to extend Advagym to include free weight training using multi-camera positioning. A human-centred design process has been applied to study use situations and create prototypes through several iterations, finally resulting in three smartphone apps. The apps are structured in three different ways regarding the amount of interaction, control and accuracy they provide when tracking and logging training with free weights. Lastly, comparative usability testing was performed with 18 participants to examine how fitness data is valuable to users and what level of interaction provides the best user experience.}},
  author       = {{Rudberg, Joakim and Motylinska, Dominika}},
  language     = {{eng}},
  note         = {{Student Paper}},
  title        = {{Designing and evaluating a free weight training application}},
  year         = {{2021}},
}