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- 2023
-
Mark
Evaluating Virtual Reality as a Medium for Usability Testing on Inflight Entertainment Applications
(
- Master (Two yrs)
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Mark
Designing for Older Adults: A Usability Evaluation and Development of an In-Flight Entertainment System
(
- Master (Two yrs)
- 2022
-
Mark
Evaluating and Designing an Engaging Mobile Application Feed by Using Persuasive Design
(
- Master (Two yrs)
- 2021
-
Mark
Designing gamification to increase engagement for the software solution KLAR
(
- Master (Two yrs)
- 2018
-
Mark
The alliance of Digital Nudging & Persuasive Design: The Complementary Nature of the Design Strategies
(
- Master (One yr)
- 2012
-
Mark
User-Centered Design in practice
(
- Master (One yr)
-
Mark
Visualising and scaling information in a flight operations schedule
(
- Master (Two yrs)