Stretching capabilities: children with disabilities playing TV and computer games
(2011) In Disability & Society 26(3). p.337-349- Abstract
- Intervention studies show that if children with disabilities play motion-controlled TV and computer games for training purposes their motivation increases and their training becomes more intensive, but why this happens has not been explained. This article addresses this question with the help of ethnographic material from a public project in Sweden. By applying interactional constructionism to detailed instances of play situations, the article specifies the social dynamics as well as identificatory attractions of these games for children with disabilities.
Please use this url to cite or link to this publication:
https://lup.lub.lu.se/record/1857668
- author
- Wästerfors, David LU
- organization
- publishing date
- 2011
- type
- Contribution to journal
- publication status
- published
- subject
- keywords
- disability, identity, play, games, interaction, treatment, sociology, sociologi
- in
- Disability & Society
- volume
- 26
- issue
- 3
- pages
- 337 - 349
- publisher
- Routledge
- external identifiers
-
- wos:000289844500007
- scopus:79956223988
- ISSN
- 0968-7599
- DOI
- 10.1080/09687599.2011.560417
- language
- English
- LU publication?
- yes
- id
- 347c970b-446d-4b1a-a7a9-362653831d69 (old id 1857668)
- alternative location
- http://www.tandf.co.uk/journals/carfax/09687599.html
- date added to LUP
- 2016-04-01 10:56:53
- date last changed
- 2022-03-20 01:27:03
@article{347c970b-446d-4b1a-a7a9-362653831d69, abstract = {{Intervention studies show that if children with disabilities play motion-controlled TV and computer games for training purposes their motivation increases and their training becomes more intensive, but why this happens has not been explained. This article addresses this question with the help of ethnographic material from a public project in Sweden. By applying interactional constructionism to detailed instances of play situations, the article specifies the social dynamics as well as identificatory attractions of these games for children with disabilities.}}, author = {{Wästerfors, David}}, issn = {{0968-7599}}, keywords = {{disability; identity; play; games; interaction; treatment; sociology; sociologi}}, language = {{eng}}, number = {{3}}, pages = {{337--349}}, publisher = {{Routledge}}, series = {{Disability & Society}}, title = {{Stretching capabilities: children with disabilities playing TV and computer games}}, url = {{http://dx.doi.org/10.1080/09687599.2011.560417}}, doi = {{10.1080/09687599.2011.560417}}, volume = {{26}}, year = {{2011}}, }