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Introducing empirical software engineering methods in education

Höst, Martin LU (2002) Proceedings of CSEE&T 2002. 15th Conference on Software Engineering Education and Training p.170-179
Abstract
Empirical methods are important in software engineering. It is important to be able to evaluate new techniques and methods in a structured way before they are introduced in the software process. This paper presents how empirical methods may be taught by letting students take part in the execution and analysis of empirical investigations in projects. The projects that the students carry out include a role-play where teachers play the roles of managers for the students and responsible for ordering the work of the students. It is found that the project is well received and that it is probable that the students reach the related learning objectives of the course
Please use this url to cite or link to this publication:
author
organization
publishing date
type
Chapter in Book/Report/Conference proceeding
publication status
published
subject
keywords
educational course, software engineering, software process, role-play, learning objectives, project assignment
host publication
Proceedings 15th Conference on Software Engineering Education and Training (CSEE&T 2002)
pages
170 - 179
publisher
IEEE - Institute of Electrical and Electronics Engineers Inc.
conference name
Proceedings of CSEE&T 2002. 15th Conference on Software Engineering Education and Training
conference location
Covington, KY, United States
conference dates
2002-02-25 - 2002-02-27
external identifiers
  • wos:000175297800020
  • scopus:84878879313
ISBN
0-7695-1515-0
DOI
10.1109/CSEE.2002.995209
language
English
LU publication?
yes
id
c92895f1-da11-4bb9-a504-938af7392160 (old id 610672)
date added to LUP
2016-04-04 12:03:59
date last changed
2022-04-08 08:13:08
@inproceedings{c92895f1-da11-4bb9-a504-938af7392160,
  abstract     = {{Empirical methods are important in software engineering. It is important to be able to evaluate new techniques and methods in a structured way before they are introduced in the software process. This paper presents how empirical methods may be taught by letting students take part in the execution and analysis of empirical investigations in projects. The projects that the students carry out include a role-play where teachers play the roles of managers for the students and responsible for ordering the work of the students. It is found that the project is well received and that it is probable that the students reach the related learning objectives of the course}},
  author       = {{Höst, Martin}},
  booktitle    = {{Proceedings 15th Conference on Software Engineering Education and Training (CSEE&T 2002)}},
  isbn         = {{0-7695-1515-0}},
  keywords     = {{educational course; software engineering; software process; role-play; learning objectives; project assignment}},
  language     = {{eng}},
  pages        = {{170--179}},
  publisher    = {{IEEE - Institute of Electrical and Electronics Engineers Inc.}},
  title        = {{Introducing empirical software engineering methods in education}},
  url          = {{https://lup.lub.lu.se/search/files/76538251/cseet02.pdf}},
  doi          = {{10.1109/CSEE.2002.995209}},
  year         = {{2002}},
}