Günter Alce
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- 2015
-
Mark
A Prototyping Method to Simulate Wearable Augmented Reality Interaction in a Virtual Environment - A Pilot Study
(
- Contribution to journal › Article
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Mark
WozARd: A Wizard of Oz Method for Wearable Augmented Reality Interaction - A Pilot Study
(
- Contribution to journal › Article
-
Mark
Prototyping Methods for Augmented Reality Interaction
2015)(
- Thesis › Licentiate thesis
- 2014
-
Mark
Feasibility Study of Ubiquitous Interaction Concepts
2014) The 6th international conference on Intelligent Human Computer Interaction, IHCI 2014 39. p.35-42(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
- 2013
-
Mark
D3.1 User expectations and cross-modal interaction
2013)(
- Book/Report › Report
-
Mark
D3.2 Interface design prototypes and/or mock ups
2013)(
- Book/Report › Report
-
Mark
WozARd: a wizard of oz tool for mobile AR
2013) 15th international conference on Human-computer interaction with mobile devices and services, MobileHCI '13 p.600-605(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
- 2012
-
Mark
VENTURI - immersiVe ENhancemenT of User-woRld Interactions
2012)(
- Book/Report › Report
-
Mark
Sony contributes to advanced research on user centric augmented reality
2012)(
- Other contribution › Miscellaneous