Perception of Virtual Multi-sensory Objects : Some Musings on the Enactive Approach
(2008) Cyberworlds 2008- Abstract
- In this paper we explore, by means of three pilot observational studies using virtual objects, how direct perception through action of multi-sensory audiovisual and haptic object properties support the creation of new categories of believable and plausible objects than can be perceived as being different from those that were presented The three experiments are based on variations of “Pebble boxes” and consist in the exploration and the manipulation of multiple moving multi-sensory objects (the Pebbles). Results from observations and informal interviews with participants illustrate how an inferred scene is apparently constructed from experience, as assumed in the cognitive Enactive concept, by means of three complementary strategies: the... (More)
- In this paper we explore, by means of three pilot observational studies using virtual objects, how direct perception through action of multi-sensory audiovisual and haptic object properties support the creation of new categories of believable and plausible objects than can be perceived as being different from those that were presented The three experiments are based on variations of “Pebble boxes” and consist in the exploration and the manipulation of multiple moving multi-sensory objects (the Pebbles). Results from observations and informal interviews with participants illustrate how an inferred scene is apparently constructed from experience, as assumed in the cognitive Enactive concept, by means of three complementary strategies: the Emergent Exploratory
Procedures, Dynamic Manipulation Adaptation, and
Adaptive Experimental Learning. Findings also illustrate the complementarities between the so-called ergotic and semiotic situations with respect to the strategies that were apparently successful in inferring a believable and plausible scene.
Several fundamental questions arise which are relevant to the Enactive assumption with respect to the coupling between perceiving and acting, some of which are discussed here. (Less)
Please use this url to cite or link to this publication:
https://lup.lub.lu.se/record/1166975
- author
- Luciani, Annie ; O'Modhrain, Sile ; Magnusson, Charlotte LU ; Florens, Jean-Loup and Couroussé, Damien
- organization
- publishing date
- 2008
- type
- Chapter in Book/Report/Conference proceeding
- publication status
- in press
- subject
- keywords
- Virtual reality, haptic, multimodal, audio, enactive
- host publication
- Cyberworlds 2008
- publisher
- IEEE - Institute of Electrical and Electronics Engineers Inc.
- conference name
- Cyberworlds 2008
- conference location
- Hangzhou, China
- conference dates
- 2008-09-22 - 2008-09-24
- language
- English
- LU publication?
- yes
- id
- 4089b913-bc24-43a1-b57c-539fce45fa7f (old id 1166975)
- date added to LUP
- 2016-04-04 10:51:58
- date last changed
- 2018-11-21 21:01:14
@inproceedings{4089b913-bc24-43a1-b57c-539fce45fa7f, abstract = {{In this paper we explore, by means of three pilot observational studies using virtual objects, how direct perception through action of multi-sensory audiovisual and haptic object properties support the creation of new categories of believable and plausible objects than can be perceived as being different from those that were presented The three experiments are based on variations of “Pebble boxes” and consist in the exploration and the manipulation of multiple moving multi-sensory objects (the Pebbles). Results from observations and informal interviews with participants illustrate how an inferred scene is apparently constructed from experience, as assumed in the cognitive Enactive concept, by means of three complementary strategies: the Emergent Exploratory<br/><br> Procedures, Dynamic Manipulation Adaptation, and<br/><br> Adaptive Experimental Learning. Findings also illustrate the complementarities between the so-called ergotic and semiotic situations with respect to the strategies that were apparently successful in inferring a believable and plausible scene.<br/><br> Several fundamental questions arise which are relevant to the Enactive assumption with respect to the coupling between perceiving and acting, some of which are discussed here.}}, author = {{Luciani, Annie and O'Modhrain, Sile and Magnusson, Charlotte and Florens, Jean-Loup and Couroussé, Damien}}, booktitle = {{Cyberworlds 2008}}, keywords = {{Virtual reality; haptic; multimodal; audio; enactive}}, language = {{eng}}, publisher = {{IEEE - Institute of Electrical and Electronics Engineers Inc.}}, title = {{Perception of Virtual Multi-sensory Objects : Some Musings on the Enactive Approach}}, year = {{2008}}, }