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- 2025
-
Mark
Behavioral Traces and Player Typologies in Gamified VR : Insights for Adaptive and Inclusive Design
- Contribution to journal › Article
-
Mark
Towards an experiential ethics of AI and robots : a review of empirical research on human encounters
- Contribution to journal › Article
-
Mark
Smart home technology to support engagement in everyday activities while ageing: A focus group study with current and future generations of older adults
- Contribution to journal › Article
-
Mark
Digital play in nature : a study of digital play installations from a nature play perspective
(2025) Conference: CHI 2025: CHI Conference on Human Factors in Computing Systems
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
TittaLSL : A toolbox for creating networked eye-tracking experiments in Python and MATLAB with Tobii eye trackers
- Contribution to journal › Article
-
Mark
Artificial intelligence myths : prevalence among Turkish university students and comparative analysis of ChatGPT responses
- Contribution to journal › Article
-
Mark
Real-Time Brain-Computer Interfaces
(2025)
- Thesis › Doctoral thesis (compilation)
-
Mark
Anticipating airpocalypse : Air quality apps and implicit modes of anticipatory practices
- Contribution to journal › Article
-
Mark
System-level brain modeling
(2025) In Frontiers in Computational Neuroscience
- Contribution to journal › Article
-
Mark
Identifying Critical Points of Departure for the Design of Self-Fashioning Technologies
(2025) 2025 CHI Conference on Human Factors in Computing Systems, CHI 2025 In Conference on Human Factors in Computing Systems - Proceedings
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
